Teaching Software Engineering with Gamification Elements ARTICLE
Sigrid Schefer-Wenzl, Igor Miladinovic, University of Applied Sciences Campus Vienna
iJAC Volume 11, Number 1, ISSN 1867-5565 Publisher: Kassel University Press GmbH
Students of software engineering courses in higher education often experience a lack of motivation, partly caused by traditional teaching methods. In our study program we introduced a novel blended learning concept with threefold gamification elements for teaching software engineering. In this paper we present the teaching method mix with particular focus on the integration of three gamification elements to increase students\u2019 engagement.
Schefer-Wenzl, S. & Miladinovic, I. (2018). Teaching Software Engineering with Gamification Elements. International Journal of Advanced Corporate Learning (iJAC), 11(1), 48-51. Kassel University Press GmbH. Retrieved September 23, 2018 from https://www.learntechlib.org/p/184700/.
© 2018 Kassel University Press GmbH