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A Crafts-Oriented Approach to Computing in High School: Introducing Computational Concepts, Practices, and Perspectives with Electronic Textiles
ARTICLE

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ACM Transactions on Computing Education Volume 14, Number 1, ISSN 1946-6226

Abstract

In this article, we examine the use of electronic textiles (e-textiles) for introducing key computational concepts and practices while broadening perceptions about computing. The starting point of our work was the design and implementation of a curriculum module using the LilyPad Arduino in a pre-AP high school computer science class. To understand students' learning, we analyzed the structure and functionality of their circuits and program code as well as their design approaches to making and debugging their e-textile creations and their views of computing. We also studied students' changing perceptions of computing. Our discussion addresses the need for and design of scaffolded challenges and the potential for using crafts materials and activities such as e-textiles for designing introductory courses that can broaden participation in computing.

Citation

Kafai, Y.B., Lee, E., Searle, K., Fields, D., Kaplan, E. & Lui, D. (2014). A Crafts-Oriented Approach to Computing in High School: Introducing Computational Concepts, Practices, and Perspectives with Electronic Textiles. ACM Transactions on Computing Education, 14(1),. Retrieved March 23, 2019 from .

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Cited By

  1. I, Pseudocoder: Reflections of a Literacy Teacher-Educator on Teaching Coding as Critical Literacy

    Kira Baker-Doyle, Arcadia University, United States

    Contemporary Issues in Technology and Teacher Education Vol. 18, No. 2 (June 2018) pp. 255–270

  2. Evidence of Computational Thinking in the After-School Makerspace from Written Project Documentation

    Kevin Oliver & Jennifer Houchins, North Carolina State University, United States

    EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 402–407

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