Ubiquitous Learning - An Application of Mobile Technology in Education
Paul Hayes, National College of Ireland, Ireland ; David Joyce, PocketManager, Ireland ; Pramod Pathak, National College of Ireland, Ireland
EdMedia + Innovate Learning, in Lugano, Switzerland ISBN 978-1-880094-53-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This paper is the result of collaboration between a company involved in mobile media and an academic institution. It outlines some of the driving forces behind learning using mobile technologies, or mobile learning (m-learning) as it is known. The progression of mobile media from current entertainment services to future learning services is outlined. Trends in mobile technology and their impact on m-learning are discussed, as are the m-learning media used for mass-market devices and advanced devices. The process of developing an m-learning application for what is currently the most advanced 3G mobile phone is presented. The application has been short-listed in a worldwide competition for advanced 3G mobile applications by a major network provider. Some conclusions are discussed and some future research work is outlined.
Hayes, P., Joyce, D. & Pathak, P. (2004). Ubiquitous Learning - An Application of Mobile Technology in Education. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of ED-MEDIA 2004--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1811-1816). Lugano, Switzerland: Association for the Advancement of Computing in Education (AACE).
© 2004 Association for the Advancement of Computing in Education (AACE)
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Michael-Brian Ogawa, University of Hawai’i at Manoa, United States
TCC 2010 (2010) pp. 151–158
Luigi Colazzo, Dept. Computer and Management Sciences, Italy; Hannes Haller, Tangram Bolzano Srl, Italy; Andrea Molinari, Dept. Computer and Management Sciences, Italy
EdMedia + Innovate Learning 2007 (Jun 25, 2007) pp. 1331–1339
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