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Alice: Easy-to-learn three-dimensional scripting for novices
DISSERTATION

, University of Virginia, United States

University of Virginia . Awarded

Abstract

This dissertation presents lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windows 95/NT tool for describing the time-based and interactive behavior of 3D objects, not a CAD tool for creating object geometry. Our observations and conclusions come from formal and informal observations of hundreds of users. Primary results include the use of LOGO-style egocentric coordinate systems, the use of arbitrary objects as lightweight coordinate systems, the launching of implicit threads of execution, extensive function overloading for a small set of commands, the careful choice of command names, and the ubiquitous use of animation and undo.

Citation

Conway, M.J. Alice: Easy-to-learn three-dimensional scripting for novices. Ph.D. thesis, University of Virginia. Retrieved March 28, 2024 from .

This record was imported from ProQuest on October 22, 2013. [Original Record]

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