You are here:

Lessons Learned from Conducting Collaborative Immersive Learning
PROCEEDINGS

, , University of ST. Thomas, United States

EdMedia + Innovate Learning, in Toronto, Canada ISBN 978-1-880094-81-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

This paper aims at discussing the design, implementation, and evaluation of a blended learning course that focuses on the pedagogical applications of 3D virtual worlds. The two main objectives are: 1) discussing how collaborative learning in virtual worlds can support learning and 2) examining student experiences of collaborative learning activities in Second Life. The findings from student reflections and instructor observations provide the basis for discussion on the opportunities and challenges in the implementation of the 3D virtual worlds for collaborative learning which includes a field trip, simulation, jigsaw, role-play, group decision-making, team-building, brainstorming, and knowledge construction.

Citation

Chou, C.C. & Hart, R. (2010). Lessons Learned from Conducting Collaborative Immersive Learning. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2659-2667). Toronto, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved November 21, 2019 from .

Keywords

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References