Activity Theory and Interactive Design for the African Storybook Initiative
Alan Amory, Saide, South Africa
Journal of Educational Multimedia and Hypermedia Volume 27, Number 3, ISSN 1055-8896 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
This research is about a redesign of the online and mobile app African Storybook (ASb) initiative services that support the creation of openly licensed storybooks for Africa. This redesign was initiated after a review of the ASb web site. The redesign makes use of cultural-historical activity theory principles, including: object of activity, tool mediated and third-generation activity system shared objects. Three primary activities were identified (read, author and research). The author activity (a shared object) includes library, create, translate and adapt objects of activity. Each object makes use of a single design pattern that includes a list of items that can be sorted, searched and viewed. Results from usability testing lead to a refined design and provided evidence that redesign addresses problems identified during the review. This research illustrated that the reading, authoring and research objects created by individuals support new storybook production.
Amory, A. (2018). Activity Theory and Interactive Design for the African Storybook Initiative. Journal of Educational Multimedia and Hypermedia, 27(3), 293-308. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 19, 2018 from https://www.learntechlib.org/primary/p/178533/.
© 2018 Association for the Advancement of Computing in Education (AACE)
- Card, S.K., Newell, A., & Moran, T.P. (1983). The Psychology of Human-Computer Interaction. Hillsdale, NJ, USA: L. Erlbaum Associates Inc.
- Cole, M. (1996). Cultural psychology: A once and future discipline. Cambridge, MA: Harvard University Press. Activity Theory and Interactive Design for the African Storybook Initiative to developmental research. Helsinki: Orienta-Konsultit.
- Engeström, Y. (2001). Expansive Learning at Work: toward an activity theoretical reconceptualization. Journal of Education and Work, 14(1), 133–156.
- Gamma, E., Helm, R., Johnson, R., & Vlissides, J. (1995). Design patterns: elements of reusable object-oriented software. Addison-Wesley.
- Janks, H. (2000). Domination, access, diversity and design: A synthesis for critical literacy education. Educational Review, 52(2), 175–186.
- Kaptelinin, V. (1996). Activity Theory: Implications for Human-Computer Interaction in B. Nardi Ed Context and Consciousness. MIT Press.
- Kaptelinin, V. (2005). The Object of Activity: Making Sense of the Sense-Maker. Mind, Culture, and Activity, 12(1), 4–18.
- Kaptelinin, V. (2015). Designing mediation. In Proceedings of the European Conference on Cognitive Ergonomics 2015 (P. Article No. 1). New York, New York: ACM. Kujua IT Limited. (20150. African Storybook Project– Website Evaluation Report. Internal report.
- Lewis, J.R. (1995). IBM computer usability satisfaction questionnaires: psychometric evaluation and instructions for use. International Journal of HumanComputer Interaction, 7(1), 57–78.
- Nardi, B.A. (2005). Objects of desire: Power and passion in collaborative activity. Mind, Culture, and Activity, 12(1), 37–51.
- Nielsen, J. (1994). Usability engineering. Elsevier.
- Treffry-Goatley, L. (2016). A critical literacy and narrative analysis of African Storybook folktales for early reading. MA, University of the Witwatersrand, South Africa.
- Vygotsky, L.S. (1978). Mind in society. The development of higher psychological processes. Cambridge, MA: Harvard University Press.
- Wertsch, J.V. (1985). Vygotsky and the social formation of mind. Cambridge, MA: Harvard University Press.
- Wertsch, J.V. (2007). Mediation. In H. Daniels, M. Cole, & J.V. Wertsch (Eds.), The Cambridge companion to Vygotsky (pp. 178–192). New York: Cambridge
These references have been extracted automatically and may have some errors. If you see a mistake in the references above, please contact email@example.com.