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TALE: a Teachable Agent Embedded in an Intelligent Tutoring System
PROCEEDINGS

, , Teachers College, Columbia University, United States

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Washington, DC, USA ISBN 978-1-880094-54-9 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA

Abstract

A novel web-based intelligent tutoring system called Teachable Agent Learning Environment (TALE) will be demonstrated. The goal of this research is the development of a teachable agent, situated in a multi-agent based educational gaming environment. The teachable agent is an autonomous cognitive character that can decide how to behave on its own, according to an explicit representation of some knowledge about its world taught by students. The agent's cognitive model simulates students' mental model, an internal simplified model of the real world. It is displayed in a virtual reality gaming environment. For creating their own games, students are supposed to teach an alien how to design an ecological system. They are provided with tools to create the necessary entities, and to establish relations among them. These facts and rules will guide the teachable agent's behavior in the simulation games, depicting students' imaginary world (Black, 1992)

Citation

Bai, X. & Black, J. (2004). TALE: a Teachable Agent Embedded in an Intelligent Tutoring System. In J. Nall & R. Robson (Eds.), Proceedings of E-Learn 2004--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1070-1072). Washington, DC, USA: Association for the Advancement of Computing in Education (AACE). Retrieved December 13, 2019 from .

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