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Journal of Computers in Mathematics and Science Teaching

1999 Volume 18, Number 3

Editors

Gary H. Marks

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Table of Contents

Number of articles: 8

  1. The Propositional Logic Test as a Diagnostic Tool for Misconceptions About Logical Operations

    Vicki L. Almstrum, University of Texas at Austin, United States

    The concepts of logic are key building blocks in the knowledge that computer science students must acquire. This paper describes a simple 16-item instrument, the Propositional Logic Test (PLT),... More

    pp. 205-224

  2. A Content Analysis of Programming Examples in High School Computer Textbooks in Taiwan

    Janet Mei-Chuen Lin, Kai-Yin Lin & Cheng-Chih Wu, National Taiwan Normal University, Taiwan

    In this study we examined 16 high school computer textbooks used in Taiwan with an attempt to analyze the nature and the presentation styles of programming examples in them. The presentation styles... More

    pp. 225-244

  3. The Effect of Previous Software Development Experience on Understanding the Object-Oriented Paradigm

    Helen Sharp, City UniversityNorthampton Square, United Kingdom; Jacqui Griffyth, Advanced Information Technology, United Kingdom

    This paper discusses results of a survey to gain insight into the relationship between the acquisition of Object Technology (OT) concepts and previous software development experience. A survey of... More

    pp. 245-265

  4. Peer Learning Across the Undergraduate Information Systems Curriculum

    Mary J. Granger & Susan K. Lippert, George Washington University, United States

    Students concentrating in Information Systems not only need technical skills, but also communications and collaborative skills. Additionally, they need to learn to help themselves learn. Peer... More

    pp. 267-285

  5. Just-in-Time Learning in Software Engineering

    Bruce R. Maxim, Kiumi Akingbehin & Kenneth L. Modesitt, University of Michigan-Dearborn, United States

    Just-In-Time (JIT) Learning is a type of experiential learning in which students are motivated to learn about concepts and how to apply them as they are needed to complete a meaningful project. Use... More

    pp. 287-301

  6. Learning Recursion Through a Collaborative Socratic Dialectic Process

    Kuo-En Chang, Kang-Yuu Wang, Chien-Yun Dai & Teh-Chung Sung, National Taiwan Normal University, Taiwan

    Web-Soc is a collaborative system for learning recursive programming using a Socratic dialectic process. Web-Soc is built on the World Wide Web (WWW). This study investigates the effects of... More

    pp. 303-315

  7. A Pilot Study Using the Cloze Technique for Constructing Test Questions

    Nell B. Dale, University of Texas at Austin, United States

    This paper describes a pilot study that investigates the use of the cloze procedure to design test questions in algorithm comprehension. The cloze procedure is a prose-based technique used to... More

    pp. 317-330

  8. Analysis of Design: An Exploration of Patterns and Pattern Languages for Pedagogy

    Sally Fincher, University of Kent at Canterbury

    This paper describes and delineates patterns and pattern languages from different knowledge domains, and attempts to generate an understanding of why they are a distinctive and powerful way of... More

    pp. 331-348