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Educational Technology Research and Development

1998 Volume 46, Number 4

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Table of Contents

Number of articles: 7

  1. Emergent Patterns of Teaching/Learning in Electronic Classrooms

    Ben Shneiderman, Ellen Yu Borkowski, Maryam Alavi & Kent Norman

    Describes the development and use of electronic classrooms at the University of Maryland College Park. Highlights include active individual learning; small group collaborative learning; class... More

    pp. 23-42

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  2. Technologies for Lifelong Kindergarten

    Mitchel Resnick

    Discussion of the use of manipulative materials in kindergartens focuses on a new generation of computationally enhanced manipulative materials, called digital manipulatives, designed to allow all ... More

    pp. 43-55

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  3. The Cognitive Approach to Training Development: A Practitioner's Assessment

    Kenneth H. Silber

    Discusses a cognitive approach to instructional design (ID) and how practitioners can design training differently using this approach; explains how the behavioral approach is different from the... More

    pp. 58-72

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  4. Potential Knowledge Management Contributions to Human Performance Technology Research and Practice

    Thomas M. Schwen, Howard K. Kalman, Noriko Hara & Eric L. Kisling

    Considers aspects of knowledge management that have the potential to enhance human-performance-technology research and practice. Topics include intellectual capital; learning organization versus... More

    pp. 73-89

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  5. Kirkpatrick Plus: Evaluation and Continuous Improvement with a Community Focus

    Ryan Watkins, Doug Leigh, Rob Foshay & Roger Kaufman

    Discusses Donald Kirkpatrick's framework for evaluation that has been used as a basic model for the identification and targeting of training-specific interventions in business, government, military... More

    pp. 90-96

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  6. User-Design: A Case Application in Health Care Training

    Alison Carr-Chellman, Craig Cuyar & Jeroen Breman

    Discussion of user-design as a theoretical process for creating training, software, and computer systems focuses on a case study that describes user-design methodology in home health care through... More

    pp. 97-114

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  7. Designing Communities of Learners for Asynchronous Distance Education

    Leslie Moller

    Describes the need for learning communities within the context of asynchronous distance education. Highlights include the relationship of community and distance learners; community as social... More

    pp. 115-22

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