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Computers in the Schools

2012 Volume 29, Number 4

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Table of Contents

Number of articles: 3

  1. Making Learning Active with Interactive Whiteboards, Podcasts, and Digital Storytelling in ELL Classrooms

    Jung Won Hur & Suhyun Suh

    The purpose of this study was to examine effective ways to integrate an interactive whiteboard, podcast, and digital storytelling for language proficiency development in English language learners. ... More

    pp. 320-338

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  2. Homemade Powerpoint Games: Game Design Pedagogy Aligned to the TPACK Framework

    Jason P. Siko & Michael K. Barbour

    While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to... More

    pp. 339-354

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  3. Examining Student Digital Artifacts during a Year-Long Technology Integration Initiative

    Prisca M. Rodriguez, Chris Frey, Kara Dawson, Feng Liu & Albert D. Ritzhaupt

    This study was situated within a year-long, statewide technology integration initiative designed to support technology integration within science, technology, engineering, and math classrooms. It... More

    pp. 355-374

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