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Journal of Educational Computing Research

2018 Volume 56, Number 1

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Table of Contents

Number of articles: 4

  1. The Development and Evaluation of a Computer-Simulated Science Inquiry Environment Using Gamified Elements

    Fu-Hsing Tsai

    This study developed a computer-simulated science inquiry environment, called the Science Detective Squad, to engage students in investigating an electricity problem that may happen in daily life. ... More

    pp. 3-22

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  2. Students' Evaluation of a Virtual World for Procedural Training in a Tertiary-Education Course

    Jaime Ramírez, Mariano Rico, Diego Riofrío-Luzcando, Marta Berrocal-Lobo & Angélica de Antonio

    This article presents an investigation on the educational value of virtual worlds intended for the acquisition of procedural knowledge. This investigation takes as a case of study a virtual... More

    pp. 23-47

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  3. Integrating the Problem-Based Learning Approach into a Web-Based English Reading Course

    Lu-Fang Lin

    This study incorporated the problem-based learning (PBL) approach into a web-based English reading course. The purpose of the study was to examine the impact of PBL on the participants' English... More

    pp. 105-133

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  4. Effectiveness of Mobile Devices on Vocabulary Learning: A Meta-Analysis

    Hassan Saleh Mahdi

    Mobile devices are considered as the most widely used information and communication technologies. They have provided great advantages in language learning. This study reports a meta-analysis of the... More

    pp. 134-154

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