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E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education

Nov 04, 2019

Editors

Saul Carliner

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File: Table of Contents

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Table of Contents

7
This conference has 7 award papers. Show award papers

Number of papers: 198

  1. Is Public Video Surveillance a Right of Government?

    Lauren Menard, Grand Canyon Univeristy, United States

    From supermarkets to schools and movie theatres to hospitals— we are being watched. The current study explored American opinion on the right of government to keep people under public video... More

    pp. 949-954

  2. Cybersecurity: Phishing Attack Mitigation and Prevention for Higher Education

    Brian Reese & Wei-Fan Chen, The Pennsylvania State University, United States

    This paper presented different approaches to deter and stop future phishing-based attacks that Higher Education is facing today. The ability to stop phishing attacks can be difficult, but there are... More

    pp. 955-959

  3. A conceptual framework for the inclusion of ethical variations in an internationalized e-learning curriculum

    Klaus Schmidt & Ernest Arko, Illinois State University, United States

    Ethics in education often vary across cultures. Teachers then face the challenge of having student bodies of a vast variety of cultural and ethical value and believe systems and are therefore... More

    pp. 960-970

  4. Space Science Activities to Enhance Middle School Students’ Interest in STEM: Follow-up Assessment of Disposition Retention

    Gerald August Knezek, University of North Texas, United States; Rhonda Christensen, Institute for the Integration of Technology into Teaching and Learning, United States

    Sixth grade students participating in a four-hour hands-on technology enriched space science camp acquired more positive dispositions toward space science (ES = .46, p < .05), as measured by pre... More

    pp. 971-980

  5. Historical Invention Kits: A Comparison of the Achievement Gains of High Performing and Low Performing 7th Grade Students in Rural Texas

    Tandra Tyler-Wood, University of North Texas, United States

    This study examines the impact of implementing a new curriculum unit that emphasizes engineering at the 7th grade level in a rural school district in Texas, US. The curriculum was developed around ... More

    pp. 981-988

  6. X-literacies: beyond digital literacy

    Jon Dron, Athabasca University, Canada

    Dozens, if not hundreds, of literacies have been identified by academic researchers, from digital- to musical- to health- to network- literacy, as well as combinatorial terms like new-, multi-,... More

    pp. 989-1001

  7. Persistence and Achievement in Acquiring Computational Thinking Concepts: A Large-Scale Log-Based Analysis

    Rotem Israel-Fishelson & Arnon Hershkovitz, Tel Aviv University, Israel

    Computational Thinking (CT) is believed to be a vital competency for today’s learners, and programs for acquiring and promoting CT have been integrated into curricula of many formal and non-formal ... More

    pp. 1002-1012

  8. Computational Thinking and Programming for Non-CS Majors

    Greg Lee & En-Hsuan Lee, National Taiwan Normal University, Taiwan

    In an effort to foster the computational thinking (CT) and programming skills of university students, a general study course has been developed. The course centers on the development of problem... More

    pp. 1013-1018

  9. Computational Skills for the Twenty-First Century: case ANIEI Mexico

    Lourdes Sanchez-Guerrero, Universidad Autonoma Metropolitana-Azcapotzalco/ANIEI, Mexico; Nancy Aguas-Garcia, Universidad del Caribe, Mexico; Mariem Henaine-Abed & Ana Lilia Laureano-Cruces, Universidad Autonoma Metropolitana-Azcapotzalco, Mexico; José Raymundo Lira-Cortés, Universidad Autónoma Metropolitana-Azcapotzalco, Mexico

    The emergence of new technologies and the world´s globalization, make it necessary to review how future engineers are being trained in Mexico. In an attempt to respond to the need to train human... More

    pp. 1019-1025

  10. Exploring the Promise of Multimedia to Expand Educators’ Perceived Efficacy at Engaging Learners and Enriching Student Achievement

    Katie Alaniz, Houston Baptist University/River Oaks Baptist School, United States; Dawn Wilson, Houston Baptist University, United States

    Multimedia tools and resources play a ubiquitous role in the lives of society’s younger generations. They consume, create, and publish multimedia content at an unprecedented rate. This particular... More

    pp. 1026-1030

  11. Building 21st Century Skills among Elementary Schools Students – The LiFE Project

    Bruce Bukiet & James Lipuma, New Jersey Institute of Technology, United States

    Such 21st century skills as Critical thinking, Communication, Collaboration, and Creativity are needed to prepare students for success in career and life. Meanwhile, there is a persistent shortage... More

    pp. 1031-1038

  12. Using Bloom’s Taxonomy to Support Data Visualization Capacity Skills

    Vetria Byrd, Purdue University, United States

    Data visualization skills are becoming a prerequisite for academic and professional success. There is a large demand nationally for information on how to teach data science and data visualization. ... More

    pp. 1039-1053

  13. Reflective practice in project-based learning: IT graduate perceptions on mobile development for a community project

    Zuleïka de Klerk & JT Janse van Rensburg, North-West University, South Africa

    A non-profit public organization approached a university to assist them with developing a mobile application that could be distributed to a local community to report and manage service delivery... More

    pp. 1054-1059

  14. Content Analysis of Higher Education Instructional Design Job Postings: Required and Preferred Qualifications

    Monica Surrency, University of North Texas, United States; Christina Churchill, University of North Texas (PhD Student) and Southern Methodist University (Staff), United States; Mellissa Sanchez & Jennifer Scott, University of North Texas, United States

    Requirements for trained instructional designers include intellectual, interpersonal, and technical competencies that reflect current technologies and employer needs. Given the rapid changes in... More

    pp. 1060-1074

  15. Spontaneous Interactions and Distributed Teacher Presence by Teacher Candidates in a Social Learning Environment

    Gerald Ardito, Pace University School of Education, United States

    Learning is both personal and social at the same time. In order to investigate the impact on learning and social behaviors of graduate level educational technology students, a social network, Pace ... More

    pp. 1075-1082

  16. Teaching and Learning Curriculum Transformation Framework in ODeL environment

    Maria Madiope, University Of South Africa, South Africa

    The objective of this study was to determine the ways for effective transformation of the teaching and learning curriculum in open and distance environment. Different students’ outcomes in the open... More

    pp. 1083-1094

  17. Collaborative Gaming as an Agent of Motivation to Increase Retention in Online Learning

    Emily Baumgartner, Enrico Gandolfi & Richard Ferdig, Kent State University, United States

    Retention is a major issue in online learning. To address the problem, researchers suggest that motivation can lead to improved retention. Researchers also suggest that gaming can lead to... More

    pp. 1095-1099

  18. Learning through Asynchronous Discourse: An Interdisciplinary Perspective on Intersubjectivity

    Barbara Hall, Northcentral University, United States

    Discussion-based teaching is an ancient art form. Used in digital platforms, though, the phenomenon is more contemporary and sometimes less effective. For all of our digital discourse, sometimes we... More

    pp. 1100-1103

  19. College students’ experiences of using RISE Model for structuring peer-feedback in discussion forums.

    Shu-Yuan Lin & Daphne ChingYu Tseng, Idaho State U., United States

    This study explored college students’ experiences of using the RISE model as a guide to structure their feedback to peers in a lower-division asynchronous online course. The findings of the study... More

    pp. 1104-1110

  20. Usability/desirability testing of a gamified eLearning prototype for developing reflective skills

    Sara Tarif Aly Abdelmawgoud, UNSW, Australia, Australia

    Preparing students to reflect prior to an experience supports reflective learning, but this preparation faces a number of implementation obstacles such as reflection duration, experience in problem... More

    pp. 1111-1117