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ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 22, 2009

Editors

George Siemens; Catherine Fulford

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Table of Contents

18
This conference has 18 award papers. Show award papers

Number of papers: 657

  1. Syllabus Builder: A Tool to Help Instructors Create, Edit, and Store, Syllabi

    Tonya Tripp & Tom Mallory, Brigham Young University, United States

    Syllabi are important tools to help university instructors communicate the purpose and direction of their course to students. Using traditional methods for creating and storing syllabi can become ... More

    pp. 3467-3471

  2. A Prototype and Functions of WebBinder for Student Task Support in Report Processing and Submission

    Kazushi Ueta & Hiroyuki Tominaga, Kagawa University, Japan

    This paper introduces WebBinder, the extended online storage service to support report processing and submission. WebBinder allows upload and download function instead of Samba services, in order... More

    pp. 3472-3477

  3. Using Web 2.0 Technologies in Teaching Environments

    Yixin Zhang, McNeese State University, United States

    The term Web 2.0 was coined by O’Reilly Media in 2003 and is now widely used in a collective sense to describe these technologies (O’Reilly, 2005). What we see in the Web evolution is an emphasis... More

    pp. 3478-3479

  4. Using Content Analysis of Written Text for a Formative Assessment of Open-Ended Questions and Essays

    Gabriela Aguilar, no afiliation to any institution, Mexico; Kenji Kaijiri, Shinshu University, Japan

    The present work introduces a proposal for a formative assessment of open-ended questions and essays using content analysis of written text. The proposed content analysis method is based on the... More

    pp. 3480-3485

  5. Comprehending Emergent Phenomena: Through Direct-Manipulation Animation

    Priscilla Aguirre & John Black, Teachers College - Columbia University, United States

    Given the literature has established that students hold robust misconception of emergent systems phenomena, this study investigates the influence of using a direct-manipulation animation (DMA) ... More

    pp. 3486-3490

  6. Interactions as the key for successful Web 2.0 integrated language learning: Interactions in a planetary community

    Yayoi Anzai, Aoyama Gakuin University, Japan

    The powerful characteristic of Web 2.0 technologies is its interactiveness. While using Web 1.0 is like reading a big newspaper, Web 2.0 technology has made it possible for learners to participate,... More

    pp. 3491-3494

  7. Designing an Online Supporting Environment for Student Teachers Training Internship

    Xianqing Bao, Shanghai Normal University, China

    This paper presents the design, implementation and evaluation of an online supporting environment for student teachers during their internship. Internship training is important for teacher’s... More

    pp. 3495-3500

  8. Interaction and Communication as Basis for Teaching, Educational and Advisory Activities: A Blended Learning Application

    Petra Bauer, Hannah Hoffmann, Ioanna Kapatsina-Lipnig & Lena Groß, Johannes Gutenberg-Universität Mainz; AG Medienpädagogik, Germany

    The online-application “Interaction and Communication” has been developed by researchers and student research assistants at the Institute of Education/ Media Literacy of the Johannes Gutenberg... More

    pp. 3501-3506

  9. Pre-service Teachers as Designers and Creators of Educational Computer Games to Develop Vocabulary in Content Areas

    Maira Bhattacharjee, Irene Linlin Chen & Susan Paige, University of Houston Downtown, United States

    This paper describes a project that uses content area vocabulary games that are created by pre-service teachers. These pre-service teachers are in their student teaching semester, which is the... More

    pp. 3507-3512

  10. Developing Skills through Informal Learning in a Playful Way

    Madhumita Bhattacharya, Athabasca University, Canada & Massey University, New Zealand

    Learning and playing is natural to children. Children develop cognitive and psychomotor skills through different types of games and activities as they go through different stages of development.... More

    p. 3513

  11. Mining Collective Intelligence for Creativity and Innovation: A Research proposal

    Madhumita Bhattacharya, Athabasca University, Canada & Massey University, New Zealand; Jon Dron, Athabasca University, Canada

    This paper is based on the intended research project. The focus of this project will be to identify features of interactions in a virtual environment that indicate cultural norms, beliefs, values... More

    pp. 3514-3519

  12. Play and Learn: Is it a viable option for Education?

    Madhumita Bhattacharya, Athabasca University, Canda & Massey University, New Zealand, Canada; Nada L. Mach, California State University, Dominguez Hills, United States; Yayoi Anzai, Aoyama Gakuin University, Japan

    Learning is more effective and efficient when learners feel that they are in a safe, happy and fun environment where they receive positive reinforcement for doing well. This type of environment... More

    pp. 3520-3521

  13. Interactive spreadsheet assignments providing immediate individualised feedback in first year econometrics (mathematics of finance)

    Paul Blayney, University of Sydney, Australia

    The objective of this project was to further develop the computer assignment system used in the developer’s discipline of accounting to allow for its use in a first year econometrics course with... More

    pp. 3522-3526

  14. The Use of Media Objects in E-learning: A Genre Analysis of Eight Online Boating Education Websites

    Hsin-liang Chen, School of Library and Information Science, Indiana University, United States; Joi Moore & Weichao Chen, School of Information Science and Learning Technologies, University of Missouri, United States; Gail Kulp, National Association of State Boating Law Administrators, United States

    The purpose of the analysis is to understand the usage of different media objects for e-learning and potential management schemes of the media objects in e-leaning systems. The investigators... More

    pp. 3527-3531

  15. Web-based Interactive Learning Environments for Science Engineering and Technology Education

    Yakov Cherner, ATeL. LLC, United States

    The paper presents and discusses the simulation-based virtual learning environments for science, engineering and technology education. The environments include simulations, virtual laboratories,... More

    pp. 3532-3540

  16. Synchronous Vs Asynchronous Communications – What Works Best in an Online Environment? Lessons Learnt

    Suguna Chundur, University of Cincinnati Clermont College, United States; Sujata Prakash, University of Cincinnati, United States

    Communication plays a critical role in student perception of their online experience and fosters learner-learner interaction that provides a rich, interactive online classroom environment (Mabrito,... More

    pp. 3541-3545

  17. ‘mat’: A New Media Annotation Tool with an Interactive Learning Cycle for Application in Tertiary Education

    Meg Colasante & Jody Fenn, RMIT University, Australia

    This paper provides an overview of the design process of a new online media annotation tool. This work-in-progress report will step through some design decisions as aided by reviewing learning... More

    pp. 3546-3551

  18. Integration of Interactive Classroom Respond System for Teaching: Nursing Students Perspectives

    Kathleen Commendador & Robert Chi, University of Hawaii at Hilo, United States

    Since the Interactive Classroom Respond Technology was introduced to education; there has been a need to study the impression of the nursing students toward use of such interactive learning... More

    pp. 3552-3557

  19. Fabrication for Children: Toward the Frontier of Educational Construction

    Michael Eisenberg, University of Colorado, United States

    The notion of "educational computing" is rapidly expanding to accommodate not only computers themselves, but also the devices casually known as "peripherals". In particular, with the advent of a... More

    pp. 3558-3563

  20. Online Simulation of Real Life Experiences; the educational potential

    Liz Falconer & Manuel Frutos-Perez, University of the West of England, Bristol, United Kingdom

    The technology enhanced learning (TEL) strategy being developed by the University is focussing upon the use of online technologies to support learning through simulated experiences in a range of... More

    pp. 3564-3569