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ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 22, 2009


George Siemens; Catherine Fulford

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Table of Contents

This conference has 18 award papers. Show award papers

Number of papers: 657

  1. Old School to New School: Can Technology Open New Doors to Enhance Student Learning?

    Loren Ryan, Columbia College, United States

    In this “Best Practices” session, participants will be introduced to an online learning management system used by the presenter as an integral component in teaching education courses in a college... More

    pp. 3056-3065

  2. Adapting to Student Learning Styles: Using Cell Phone Technology in Undergraduate Science Instruction

    Deborah Sauder, Candace Timpte, Richard Pennington, Mai Yin Tsoi, Julia Barker Paredes & David Pursell, Georgia Gwinnett College, United States

    Abstract: Students of science traditionally make 3x5 flash cards to assist learning nomenclature, structures, and reactions. Advances in educational technology have enabled flash cards viewed on ... More

    pp. 3066-3071

  3. Pursuing the Elusive Metaphor of Community in Virtual Learning Environments

    Richard A. Schwier, University of Saskatchewan, Canada

    Social networking software sites are often mistakenly called learning communities, betraying a significant lack of agreement or concern for what actually constitutes a community. However, social... More

    pp. 3072-3082

  4. Competence Development Games and Their Capacity to Decrease Skill Shortage

    Jens Siemon, University of Hamburg, Germany

    In the last years a paradoxical situation is characterizing the German labor market. On the one hand the unemployment rate fluctuates on a level that can be called mass unemployment. On the other... More

    pp. 3083-3090

  5. Peer Assessment: A Strategy for Learning in a Technology Driven Environment

    Rosemary Skeele, Seton Hall University, United States

    Blending peer assessment and new technologies enhances college teaching and promotes learning in the wide variety of settings in which adult learning occurs. The role of peer assessment as a... More

    pp. 3091-3099

  6. Blogging for Learning: Improving Teaching Strategies for Implementing Blogs in Higher Education

    Katrina Strampel & Ron Oliver, Edith Cowan University, Australia

    Worldwide, instructors in higher education are implementing blogging technology in their classrooms to help students articulate and share their learning with peers and experts. . Despite the... More

    pp. 3100-3105

  7. Teaching Digital Media Production in Online Instruction: Strategies and Recommendations

    Lisa Tripp, Florida State University, United States

    This paper discusses an online graduate course, Digital Media: Concepts and Production. The course is geared for students in Information and Library Science, most of whom are novices to Web 2.0 and... More

    pp. 3106-3111

  8. University students’ online information searching strategies for well-structured and ill-structured scientific problems

    Meng-Jung Tsai, National Taiwan University of Science and Technology, Taiwan

    This paper presents a study of students’ online information searching strategies for scientific problems. It examined the impacts of types of scientific problems (ill-structured v.s. well... More

    pp. 3112-3114

  9. College students' conceptions of u-learning

    Pei-Shan Tsai, Graduate Institute of Engineering, National Taiwan University of Science and Technology, Taiwan; Chin-Chung Tsai, Graduate School of Technological and Vocational Education and Graduate Institute of Engineering, National Taiwan University of Science and Technology, Taiwan; Gwo-Haur Hwang, Department of Information Management, Ling Tung University, Taiwan; Gwo-Jen Hwang, Department of Information and Learning Technology, National University of Tainan, Taiwan; Yu-Fang Yang, Jen-Teh Junior College of Medicine, Nursing and Management, Taiwan

    The purpose of this study was to explore 14 college students' conceptions of u-learning. The research data were collected from interviews with each of the students by a trained researcher... More

    pp. 3115-3118

  10. Addressing Adult Learning Needs Through Blended Learning Environments

    Amy Tucker, Simon Fraser University, Canada

    ABSTRACT/SUMMARY: Blended (also known as hybrid learning) environments are increasingly becoming popular as an alternative instructional delivery method for institutions of higher education all... More

    pp. 3119-3122

  11. Internet-based Performance Centred Instruction in the “e-Training Microsystems Technologies” Project

    Slavka Tzanova, Technical University of Sofia, Bulgaria; Norocel Codreanu, “Politehnica” University of Bucharest, Romania

    In this paper an international project on development of an eLearning performance support system in microsystems is presented. It is a two-year project within the European program Leonardo da Vinci... More

    pp. 3123-3127

  12. Game-based learning guidance model based on the 12,500 user’s log

    Yoriko Watanabe, Ryodai Furuno, Koki Hoshi, Masahiro Yachi & Sachiko Mitsuhashi, Benesse Corporation Tokyo Head Office, Japan; Kanji Akahori, Center for Research on Educational Testing / Hakuoh University, Japan

    The effectiveness of games in learning had already been studied in “Motivating Login”. This paper describes the effectiveness of games as a part of the Blended Learning. We analyzed the log data... More

    pp. 3128-3133

  13. Designing Optimal Educational Experiences

    Olga Werby, Pipsqueak Productions, LLC, United States

    “Flow” is an optimal experience, where a participant is so positively engaged with the activity that he looses all sense of time. Product designers have introduced the concept of “flow” to improve ... More

    pp. 3134-3144

  14. The Effect of Integrating Web 2.0 Technology in Collaborative Note-taking on Elementary Students' Science Learning

    Chiu-Yi Wu, Ssu-Wei Chen, Cheng-Huan Chen & Chiung-Hui Chiu, Graduate Institute of Information and Computer Education, National Taiwan Normal University, Taiwan, R.O.C., Taiwan

    The purpose of this study was to examine the effectiveness of collaborative note-taking and to find the difference between co-editing note-taking and sharing note-taking in science learning... More

    pp. 3145-3153

  15. Modeling the Process of Solving ill-structured Design Problems – A Case Study of an Interactive Design Class

    Chun-Ping Wu, TamKang University, Taiwan; Shu-Ling Wu, National Hsinchu University of Education, Taiwan

    Critical thinking is essential in solving diverse ill-structured problem when learners enter the job market. The previous studies suggested that problem-based learning could engage learners in... More

    pp. 3154-3158

  16. Using a Multimedia Storytelling to Improve Students' Learning Performance

    Wan-Chi Wu & Ya-Ting Carolyn Yang, National Cheng Kung University, Taiwan

    The main purpose of this study is to explore the impact of Digital Storytelling (DST) on the critical thinking (CT), problem solving (PS), and academic achievement of senior high school students.... More

    pp. 3159-3166

  17. Lessons Learned from Three Years of Videoconferencing between EFL Classrooms and a Native English Speaker

    Wen-chi Vivian Wu, Providence University, Taiwan; Michael Marek, Wayne State College, United States; Pin-hsiang Natalie Wu, Chienkuo Technology University, Taiwan

    This paper presents finding from several semesters of a project in which an American native speaker of English spoke “live” via Internet videoconference to Taiwanese EFL students. Qualitative and ... More

    pp. 3167-3174

  18. Web-Based Pedagogical Agent to Facilitate Critical Thinking in Nursing

    Diane Morey, College of the Canyons, United States

    A web-based pedagogical agent was utilized in facilitating critical thinking in students in the final semester of their associate degree nursing program. A series of three nursing case studies... More

    pp. 3175-3178

  19. Learning through Argumentation with Cognitive Virtual Companions

    Xuehong Tao & Yin-Leng Theng, Nanyang Technological University, Singapore; Nicola Yelland, Victoria University, Australia; Zhiqi Shen & Chunyan Miao, Nanyang Technological University, Singapore

    Argumentation plays an important role in learning processes. However, due to the difficulties in modeling human cognitive processes with computers, there are few computer-based learning systems... More

    pp. 3179-3194

  20. Pick and Click: Web-based Graphical Matching Assessments, Made Easy

    Samantha Birk & Raymond Gildner, Indiana University-Purdue University Fort Wayne, United States

    Graphical matching exercises are an established assessment technique, but producing them for web-based learning has proven difficult and expensive. In this paper, we present pick and click, a... More

    pp. 3195-3198