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workplace learning

Compiled by Stori Hybbeneth

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  • Transforming the Learning Strategy: The Unification of Learning and Teaching Environments with the Enforcement of Continuous Evaluation

    Turegano, J.A., Velasco, C. & Gomez, T. (2006). Transforming the Learning Strategy: The Unification of Learning and Teaching Environments with the Enforcement of Continuous Evaluation. In E. Pearson & P. Bohman (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology 2006 (pp. 1998-2002). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

  • The Synergistic Design of Organisational Learning Programs

    McKey, P. (2006). The Synergistic Design of Organisational Learning Programs. In T. Reeves & S. Yamashita (Eds.), Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (pp. 746-751). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

  • A Model for Implementation of Innovations for Teachers

    Helm, J. & Katz, L. (2007). A Model for Implementation of Innovations for Teachers. In C. Montgomerie & J. Seale (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology 2007 (pp. 2046-2053). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

  • Video Multimedia and Pedagogical Approaches to e-Training Technicians: The Next Generation

    Debiase, M. (2008). Video Multimedia and Pedagogical Approaches to e-Training Technicians: The Next Generation. In J. Luca & E. Weippl (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology 2008 (pp. 5600-5609). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

  • Cultivating Work-Based Ethics with Massively Multiplayer Games

    Smith, A. (2010). Cultivating Work-Based Ethics with Massively Multiplayer Games. Journal of Interactive Learning Research, 21(2), 273-293. Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

  • BUILDING AFFECTIVE LEARNING COMMUNITY: SOCIAL PRESENCE & LEARNING ENGAGEMENT

    Polhemus, L., Shih, L.F., Swan, K. & Richardson, J. (2000). BUILDING AFFECTIVE LEARNING COMMUNITY: SOCIAL PRESENCE & LEARNING ENGAGEMENT. In Proceedings of WebNet World Conference on the WWW and Internet 2000 (pp. 800-802). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

  • Creating an Innovative Learning Organization

    Salisbury, M. (2010). Creating an Innovative Learning Organization. International Journal on E-Learning, 9(1), 115-128. Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).