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Science Learning

Compiled by Maiga Chang, National Science and Technology Program for e-Learning, Taiwan

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  • Integrating Science Content into Video Game Design

    Khalili, N., Williams, A., Stegman, M., Clark, K. & Sheridan, K. (2010). Integrating Science Content into Video Game Design. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2760-2764). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Applying a Heuristic Approach to Developing a User Interface for College-Level Virtual Physics Labs

    Humbert, R., Darrah, M. & Finstein, J. (2010). Applying a Heuristic Approach to Developing a User Interface for College-Level Virtual Physics Labs. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 766-774). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Gadget Girl STEM Special-Ops [7.0 BETA]

    Holley, J. (2010). Gadget Girl STEM Special-Ops [7.0 BETA]. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3961-3964). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • CSI Web Adventures: Challenges and Outcomes of Building a Companion Forensics E-Learning Environment to Accompany a Museum Exhibit

    Miller, L., Klisch, Y. & Walter, C. (2010). CSI Web Adventures: Challenges and Outcomes of Building a Companion Forensics E-Learning Environment to Accompany a Museum Exhibit. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 223-230). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Using Story-based Virtual Experiment to Help Students Building Their Science Process Skills

    Fan, M.X., Kuo, R., Chang, M. & Heh, J.S. (2010). Using Story-based Virtual Experiment to Help Students Building Their Science Process Skills. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3350-3355). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Effects of Online Games on Student Performance in Undergraduate Physics

    Sadiq, I. (2010). Effects of Online Games on Student Performance in Undergraduate Physics. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3685-3691). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Integrating Information Technology into Science Problem-Based Learning for Elementary Students

    Changlai, M.L. & Yang, K.Y. (2010). Integrating Information Technology into Science Problem-Based Learning for Elementary Students. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2648-2653). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Using Embodiment with LEGO Robotics to Enhance Physics Understanding in Elementary School Students

    Lu, C., Kang, S., Huang, S.C. & Black, J. (2010). Using Embodiment with LEGO Robotics to Enhance Physics Understanding in Elementary School Students. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2989-2992). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Science Virtual Experiment with Virtual Exploratory Learning (VEL) for Junior High School Students

    Shindo, Y. (2010). Science Virtual Experiment with Virtual Exploratory Learning (VEL) for Junior High School Students. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 584-591). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).

  • Development of Digital Fortune Line System for iPhone/iPod touch toward Supporting Science Learning

    Yamaguchi, E., Funaoi, H., Deguchi, A. & Inagaki, S. (2010). Development of Digital Fortune Line System for iPhone/iPod touch toward Supporting Science Learning. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3535-3541). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).