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    • Learning vocabulary through a serious game in Primary Education

      Heitink, M., Fisser, P. & Voogt, J. (2013). Learning vocabulary through a serious game in Primary Education. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 2845-2850). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).

    • Empowering teachers towards efficacious adoption of game-based learning

      Shah, M., Foster, A. & Betser, S. (2013). Empowering teachers towards efficacious adoption of game-based learning. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 2956-2964). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).

    • Enhancing Students’ Scientific Literacy In Science Education Using Interactive Simulations: A Critical Literature Review

      Fan, X. & Geelan, D. (2013). Enhancing Students’ Scientific Literacy In Science Education Using Interactive Simulations: A Critical Literature Review. Journal of Computers in Mathematics and Science Teaching, 32(2), 125-171. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).

    • Moving Forward With Games in Schools

      Herro, D. (2013). Moving Forward With Games in Schools. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 2851-2855). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).

    • A synthesis on digital games in education: What the research literature says from 2000 to 2010

      Ritzhaupt, A., Poling, N., Frey, C. & Johnson, M. (2014). A synthesis on digital games in education: What the research literature says from 2000 to 2010. Journal of Interactive Learning Research, 25(2), 261-280. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

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