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2011ELearn

Compiled by Roberto Morati Junior

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    • Using QR Code for Mobile Users in Libraries

      Hoivik, J. (2011). Using QR Code for Mobile Users in Libraries. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2357-2362). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • The Challenge of Mobile Learning in Language Education: Mobile devices versus computers

      Anzai, Y. (2011). The Challenge of Mobile Learning in Language Education: Mobile devices versus computers. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2310-2315). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • A Pervasive Educational Game on Pervasive Computer Networks

      Moebert, T., Zender, R. & Lucke, U. (2011). A Pervasive Educational Game on Pervasive Computer Networks. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1543-1552). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • The Emergence of Game Based Learning (GBL) From Informal to Formal Contexts in Gulf Higher Education

      Bunts-Anderson, K. (2011). The Emergence of Game Based Learning (GBL) From Informal to Formal Contexts in Gulf Higher Education. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1079-1084). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • Assessing the m-learning hype: Do mobile technologies enhance the overall learning experience?

      Munawar, M. & Cukier, W. (2011). Assessing the m-learning hype: Do mobile technologies enhance the overall learning experience?. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 792-807). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

    • Design of mobile learning application of scaffolding at the museum for experience-based learning

      Jung, H. & Lee, H. (2011). Design of mobile learning application of scaffolding at the museum for experience-based learning. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 217-221). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).

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