Search results for author:"Yu-Ling Huang"
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Meaningful Gamification for Journalism Students to Enhance Their Critical Thinking Skills
Ling-Yi Huang; Yu-Chu Yeh
International Journal of Game-Based Learning Vol. 7, No. 2 (April 2017) pp. 47–62
Training in critical thinking is essential for the professional development of journalism students. To achieve this goal, this study developed a gamified platform and a blended learning curriculum. During an 18-week experimental instruction period,...
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Knowledge management in blended learning: Effects on professional development in creativity instruction
Yu-chu Yeh; Ling-yi Huang; Yi-ling Yeh
Computers & Education Vol. 56, No. 1 (January 2011) pp. 146–156
The purposes of this study were (1) to develop a teacher training program that integrates knowledge management (KM) and blended learning and examine its effects on pre-service teachers’ professional development in creativity instruction; and (2) to...
Language: English
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Enhancing Students' NOS Views and Science Knowledge Using Facebook-Based Scientific News
Hsi-Yu Huang; Hui-Ling Wu; Hsiao-Ching She; Yu-Ren Lin
Journal of Educational Technology & Society Vol. 17, No. 4 pp. 289–301
This study investigated how the different discussion approaches in Facebook influenced students' scientific knowledge acquisition and the nature of science (NOS) views. Two eighth- and two ninth-grade classes in a Taiwanese junior high school...
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A Comparative Study of the Relationship between Social Dimension of Web 2.0 Technologies and E-Learning: Students' View in Germany and Taiwan
Andreas Ahrens; Melody Ling-Yu Wen; Ya-Hui Huang; Jelena Zascerinska; Olaf Bassus
International Conference on "Innovation and Entrepreneurship and its Implications in Engineering and Business Education" 2010 (November 2010)
The social dimension of Web 2.0 penetrates our society more thoroughly with the availability of broadband services. Aim of the following paper is to analyze the students' view on the relationship between social dimension of Web 2.0 technologies and...
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Game-Based Auxiliary Training System for improving visual perceptual dysfunction in children with developmental disabilities: A proposed design and evaluation
Yee-Pay Wuang; Yu-Hsien Chiu; Yenming J. Chen; Chiu-Ping Chen; Chih-Chung Wang; Chien-Ling Huang; Tang-Meng Wu; Wen-Hsien Ho
Computers & Education Vol. 124, No. 1 (September 2018) pp. 27–36
The main purpose of this study was to develop and evaluate a Game-Based Auxiliary Training System (GBATS) in special education for improving visual perceptual dysfunction in children with developmental disabilities. The GBATS application program was ...
Language: English