Search results for author:"Yu-Chuan Joni Chao"
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Chuan Joni Chao".
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1056–1061
The purpose of the study was to explore the potential of using a mobile-based vocabulary learning application to supplement classroom learning. The mobile learning component incorporated in this research context consisted of two types of mobile...
Students' Perceptions of Wiki-Based Collaborative Writing for Learners of English as a Foreign Language
Interactive Learning Environments Vol. 19, No. 4 (2011) pp. 395–411
This study proposes a Wiki-based collaborative writing approach to the writing process for EFL (English as a foreign language) learners. A five-stage computer-mediated collaborative writing project including collaborative planning, partitioned...
The Effectiveness of Computer-Mediated Communication on Enhancing Writing Process and Writing Outcomes: The implementation of Blog and Wiki in the EFL Writing Class in Taiwan
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3463–3468
The work-in-progress project is to implement computer-mediated tools in the EFL writing class in Taiwan. It aims to explore to what extents blog/wiki can be a medium of scaffolding to empower EFL writers and thus to enhance their writing process and ...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 1254–1259
This proposal proposes an innovative EFL teaching instruction in which an advanced English Conversation class of 17 students was structured with a learner-centered orientation, and cutting-edge technology was used to allow Taiwanese EFL students to...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 351–357
The sharing of hypertext and hypermedia provided a powerful mechanism for language learners to co-create the learning community of using the target language. Yet, using technology has not prevalently implemented as an institutional goal to enhance...
Promotion of Student Problem-Solving Skills, Motivation, Knowledge Acquisition and English Proficiency level Using an Interactive Computer Game
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 1665–1672
Creation of an educational game involves multi-faceted activities that should balance using appropriate educational pedagogy, a well-designed system, and game authoring. Researchers have argued that play is part of the learning process so that...