Search results for author:"Yen-Hua Chen"
Total records matched: 7 Search took: 0.077 secs
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A Situational Comic Play Drama Learning System to Enhance Students’ Learning Motivation
Ping-Yu Chiang; Chun-Hsien Lee; Szu-Hua Lin; Cheng-Yu Fan; Yen-Hua Chen; Gwo-Dong Chen
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 1269–1274
In situational learning, students use a situation as a clue for their thinking; thus, they can experience and learn knowledge in the situation. However, it is very difficult to establish diverse situations for students to experience in a common...
Topics: Learner-centered, and self-directed learning, Participatory learning and media, Augmented Reality
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The preferred situational context scenario type for drama based learning experience in digital theater.
Mahesh Udayanga Liyanawatta; Yu-fang Liu; Yu-Tzu Liu; Yen-Hua Chen; Gwo-dong Chen
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 875–885
This research proposed a drama-based learning approach called Mini-Play which is based on Digital Interactive Learning Theater (DILT) system to help elementary school students to perform dramatically and improve their English as a foreign language ...
Topics: Augmented Reality
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Promoting Autonomy and Ownership in Students Studying English Using Digital Comic Performance-Based Learning
Gwo-Dong Chen; Cheng-Yu Fan; Chih-Kai Chang; Yun-Hsuan Chang; Yen-Hua Chen
Educational Technology Research and Development Vol. 66, No. 4 (2018) pp. 955–978
In traditional learning, students passively absorb the materials provided by their teachers or textbooks. Thus, their learning autonomy is insufficient, and this affects learning motivation. Students find it difficult to absorb the knowledge taught...
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Teacher-oriented adaptive Web-based environment for supporting practical teaching models: a case study of “school for all”
Chuo-Bin Lin; Shelly Shwu-Ching Young; Tak-Wai Chan; Yen-Hua Chen
Computers & Education Vol. 44, No. 2 (February 2005) pp. 155–172
Web-based learning systems, if designed appropriately, offer many advantages over the traditional learning environments. This study addresses the design and development of new approaches and network technologies based on the newly induced...
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Utilizing a Collaborative Cross Number Puzzle Game to Develop the Computing Ability of Addition and Subtraction
Yen-Hua Chen; Chee-Kit Looi; Chiu-Pin Lin; Yin-Juan Shao; Tak-Wai Chan
Educational Technology & Society Vol. 15, No. 1 (2012) pp. 354–366
While addition and subtraction is a key mathematical skill for young children, a typical activity for them in classrooms involves doing repetitive arithmetic calculation exercises. In this study, we explore a collaborative way for students to learn...
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Content Analysis of 1998-2012 Empirical Studies in Science Reading Using a Self-Regulated Learning Lens
Ying-Shao Hsu; Miao-Hsuan Yen; Wen-Hua Chang; Chia-Yu Wang; Sufen Chen
International Journal of Science and Mathematics Education Vol. 14, No. 1 (2016)
There is an increasing interest in conducting reading-related studies in science education using a self-regulated learning (SRL) lens. This exploration involved a content analysis of 34 articles (38 studies in total) in highly regarded journals from ...
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A Learning Assistance Tool for Enhancing ICT Literacy of Elementary School Students
Chenn-Jung Huang; Ming-Chou Liu; Kuo-En Chang; Yao-Ting Sung; Tz-Hau Huang; Chun-Hua Chen; Hung-Yen Shen; Kuo-Liang Huang; Jia-Jian Liao; Kai-Wen Hu; Yun-Cheng Luo; Tun-Yu Chang
Educational Technology & Society Vol. 13, No. 3 (2010) pp. 126–138
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature....