Search results for author:"Trevor Owens"
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Teaching Intelligent Design or Sparking Interest in Science? What Players Do with Will Wright's Spore
Cultural Studies of Science Education Vol. 7, No. 4 (December 2012) pp. 857–868
The 2008 commercial video game "Spore" allowed more than a million players to design their own life forms. Starting from single-celled organisms players played through a caricature of natural history. Press coverage of the game's release offer two...