Search results for author:"Sun"
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The Delivery Medium of Web-based Surveys: Effect of Web Design of Surveys on College Students' Participation
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 2147–2152
Web-based surveys are applied in all kinds of lines, especially in the academic settings. More and more researchers are starting to design Web-based surveys and distribute surveys on the Internet. Compared to traditional surveys, Web-based surveys...
Engineering Design Graphics Journal Vol. 66, No. 1 (2002) pp. 24–31
Proposes a real-time collaborative framework for geometric modeling. Assessment results show that the collaborative environment was useful in design education. (MM)
International Journal of Emerging Technologies in Learning (iJET) Vol. 11, No. 3 (Mar 30, 2016) pp. 51–56
With the development of science and technology, cloud computing technology has been widely applied in a variety of engineering fields, while its application and promotion in the education is always neglected. In this paper, the cloud computing...
Distance Education Vol. 35, No. 1 (2014) pp. 18–42
This study builds on this author's 2011 article in which the author reflects on the pedagogical challenges and resultant changes made while teaching two fully online foreign language papers over a four-year period (Y. H. S. Sun (2011). Online...
Motivational influences in distance education: The role of interest, self-efficacy, and self-regulation
(2009) pp. 1–126
This study investigates possible relationships among motivational and learning variables (interest, self-efficacy, and self-regulation) and three types of student engagement (behavioral engagement, emotional engagement, and cognitive engagement) in...
Computer Assisted Language Learning Vol. 17, No. 2 (April 2004) pp. 131–147
Learning in context is an important component of second language (L2) vocabulary teaching and learning. However, young children may encounter some difficulties in dealing with the context. Hence learning support should be included to facilitate...
Understanding Collaborative Language Learning in Novice-Level Foreign Language Classrooms: Perceptions of Teachers and Students
Interactive Learning Environments Vol. 26, No. 2 (2018) pp. 189–205
This study explored the congruence and disparities among three groups of foreign language (Chinese, French, and German) students' and teachers' perceptions of collaborative/cooperative language learning (CLL) strategies in novice-level classroom...
Learntime and Learning Place-Focused Forward-Oriented Design for Learning in Technology-Enhanced Classrooms
Distance Education Vol. 37, No. 3 (2016) pp. 349–365
This study reports on a teacher's ongoing design activities in a fully online language course when the class was in progress. The aims were, firstly, to provide first-hand experience and insight into a teacher's design work in a real-life,...
Library & Information Science Research Vol. 23, No. 3 (2001) pp. 233–55
This study of undergraduates investigates how cognitive style, online database experience, and task type influence users' search behavior on the Web. Considers time spent, the number of nodes visited, search performance, navigational style, and ways ...
An Analysis of the Students’ Academic Performance in the Distance Education Program: The Role of Long-Term Memory Storage
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 750–752
The purpose of this study is to explore learning issues relating to long-term memory storage in the distance education environment. Although distance education provides flexibility, convenience, and a location-free learning environment, it might not ...
World Conference on Educational Media and Technology 2002 (2002) pp. 2107–2112
The interactive mechanism of the internet allows learners to interact with teachers, other learners, and contents while it facilitates teachers to interact not only with learners but also with other teachers who teach the similar or related courses...
(1998) pp. 1–64
The purpose of this study was to provide a descriptive analysis of computer literacy among Master of Social Work (MSW) students who are preparing to enter the social work profession. Literature review showed that social workers have...
Teaching in Higher Education Vol. 15, No. 4 (August 2010) pp. 369–381
The purpose of this study is to highlight the possibilities and challenges that underlie efforts to integrate blogs into teacher-education programs in Taiwan higher education. The participants were 12 pre-service teachers undertaking Master's level...
Exploring Novice Teachers' Cognitive Processes Using Digital Video Technology: A Qualitative Case Study
(2012) pp. 1–277
This dissertation describes a qualitative case study that investigated novice teachers’ video-aided reflection on their own teaching. To date, most studies that have investigated novice teachers’ video-aided reflective practice have focused on...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 1975–1980
This presentation reflects on the learning experience of developing instructional resources with multimedia by a group of secondary pre-service teachers. Data collection included surveys, classroom observations, interviews, and a review of documents....
Journal of Pan-Pacific Association of Applied Linguistics Vol. 16, No. 2 (2012) pp. 1–19
This study aims to introduce the distance learning class model for a foreign language in university-level education context, and to prove that this class model is effective in cultivating the motivation and interest of university students for...
The effects of 3D interactive animated graphics on student learning and attitudes in computer-based instruction
The effects of 3D interactive@animated@graphics on student learning and attitudes in computer@-based@instruction (1999) pp. 1–191
Visuals are most extensively used as instructional tools in education to present spatially-based information. Recent computer technology allows the generation of 3D animated visuals to extend the presentation in computer-based instruction. Animated...
Journal of Information Technology Education Vol. 15, No. 1 (2016) pp. 157–190
Using a qualitative content analysis approach, this study reviewed 47 published studies and research on online teaching and learning since 2008, primarily focusing on how theories, practices and assessments apply to the online learning environment....
World Conference on Educational Media and Technology 2006 (June 2006) pp. 1074–1078
This paper demonstrates a web-based learning system with tracking capability to facilitate both teaching and learning. The system can be used to deliver distance education courses or served as complementary supporting tool in regular course teaching....
Online Community of Practice for In-service Faculty Development of Technological Pedagogical Content Knowledge (TPCK)
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 2267–2271
Community of Practice (CoP) with knowledge management is applied as the theoretical framework for in-service faculty development of Technological Pedagogical Content Knowledge (TPCK) to enhance faculty members' domain-specific knowledge and problem...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 207–219
The primary purpose of this study was to propose a developmental model for internet resource-based web contents for school subjects. Resource-based learning has been implemented as a meaningful strategy in various subjects in conventional ways....
Pre-service Teachers' Perceptions of Interactivity and Instructor Behaviors in Asynchronous Online Learning Courses
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 1495–1501
This study addressed what pre-service teachers' perceived interactivity was essential to asynchronous online learning, and what their perceived instructor behaviors were in such a learning setting. Two instruments were developed for this study. The...
Behaviour & Information Technology Vol. 30, No. 6 (2011) pp. 727–737
A tracking state increases the bandwidth of pen-based interfaces. However, this state is difficult to detect with default visual feedback. This paper reports on two experiments that are designed to evaluate multimodal feedback for pointing tasks ...
How the young generation uses digital textbooks via mobile learning terminals: Measurement of elementary school students in China
British Journal of Educational Technology Vol. 46, No. 5 (Sep 01, 2015) pp. 961–964
Digital textbooks that offer multimedia features, interactive controls, e-annotation and learning process tracking are gaining increasing attention in today's mobile learning era, particularly with the rapid development of mobile learning terminals...
Computer Assisted Language Learning Vol. 20, No. 4 (October 2007) pp. 323–343
Online templates have the potential to scaffold complex writing processes and to provide information and language prompts for writers. The purpose of this study is threefold. First, for assisting students in their scholarly writing, an online...
Developing and Teaching an Online MBA Marketing Research Class: Implications for Online Learning Effectiveness
Journal of Education for Business Vol. 89, No. 7 (2014) pp. 337–345
The authors intend to describe the experience of developing and teaching an online marketing research class for master of business administration students. The class has been taught for four fall semesters. Each time, the class also completed an...
Web Annotation and Threaded Forum: How Did Learners Use the Two Environments in an Online Discussion?
Journal of Information Technology Education: Innovations in Practice Vol. 13, No. 1 (2014) pp. 69–88
Journal for Learning Through the Arts Vol. 5, No. 1 (2009)
For arts departments in many institutions, technology education entails prohibitive equipment costs, maintenance requirements and administrative demands. There are also inherent pedagogical challenges: for example, recording studio classes where,...
Exploring the roles of school leaders and teachers in a school‐wide adoption of flipped classroom: School dynamics and institutional cultures
British Journal of Educational Technology Vol. 50, No. 3 (May 2019) pp. 1241–1259
While the development of digital technologies provides generous resources for educational practices, how the use of information and communication technology (ICT) supports instructional reforms in schools still needs further exploration. The purpose ...
Annual Meeting of the Teachers of English to Speakers of Other Languages 2000 (March 2000)
The potential for on-line corpus in language teaching and learning has been the focus of attention on the part of teachers and researchers for some time now. The purpose of this study is to report on an Internet-based concordance approach to...
Language Learning & Technology Vol. 13, No. 2 (June 2009) pp. 88–103
This study uses voice blogs as a platform for an extensive study of language learners' speaking skills. To triangulate the findings, the study collected data by surveying the learners' blogging processes, investigating learning strategies, and...
Development of E-Learning Contents for Environmental Education using an Inquiry Based Storytelling Mode
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 658–662
E-Learning has been prevailed into many areas and environmental education has been recognized as an important field to be educated and informed to the public, however not many contents were found for environmental education. The purpose of the...
Tapping Student Creativity and Enthusiasm with Digital Storytelling in the K-12 Science Classroom: Guiding Success Stories and Avoiding Hollywood
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2347–2354
Abstract: Digital storytelling (DS) is an emerging process with the promise of student engagement that helps build critical thinking and 21st Century technology skills. Limited research exists on how DS has been implemented in the high school...
CALICO Journal Vol. 31, No. 2 (2014) pp. 179–200
The purpose of the study is to investigate how pre-service teachers adopt YouTube technology into their microteaching as part of their assignments. The participants were twelve Taiwanese pre-service teachers in a Teaching English to Speakers of...
An investigation of students' experiences with a web-based, data-driven writing assistance environment for improving Korean EFL writers' accuracy with English grammar and vocabulary
(2010) pp. 1–325
Computer-assisted language learning (CALL) has played an increasingly important role in writing instruction and research. While research has been conducted on English as a second language (ESL) learners and the benefits of using web-based writing...
Influence of polling technologies on student engagement: An analysis of student motivation, academic performance, and brainwave data
Computers & Education Vol. 72, No. 1 (March 2014) pp. 80–89
This study compared clicker technology against mobile polling and the Just-in-Time Teaching (JiTT) strategy to investigate how these methods may differently affect students' anxiety, self-efficacy, engagement, academic performance, and attention and ...
Journal of Virtual Worlds Research Vol. 3, No. 2 (Dec 14, 2010)
Virtual worlds have made notable inroads into the lives of children, affording online extensions of their offline lives In this article, we propose a conceptual framework for understanding the space that virtual worlds occupy in children’s play and...
Economics of Education Review Vol. 21, No. 2 pp. 153–169
A significant feature of Taiwan's educational development is the high degree to which the structure of educational expansion, especially in higher education, has been strictly planned by the government. The Ministry of Education controls the number...
EdMedia + Innovate Learning 1999 (1999) pp. 1541–1542
Hypermedia, characterized as a non-linear multimedia system allowing an interaction with users, is one of new computer-based technologies, and has been adapted as an information system for a variety of different purposes. Because of its novel...
Journal of Science Education and Technology Vol. 24, No. 2 (April 2015) pp. 378–395
Modeling and argumentation are two important scientific practices students need to develop throughout school years. In this paper, we investigated how middle and high school students (N = 512) construct a scientific argument based on evidence from...
RSR: Reference Services Review Vol. 27, No. 1 (1999)
Discusses user education in China's academic libraries in light of educational reform and the changing role of academic libraries. Describes information technology developments, objectives of user education, and the emphasis on computerbased...
Critical Literacy, Self-Protection and Delinquency: The Challenges of Participatory Media for Youths At-Risk
Learning, Media and Technology Vol. 38, No. 2 (2013) pp. 145–160
While pedagogy is predominantly viewed from the perspective of classroom instruction, educators worldwide invariably play a critical pastoral role of shaping the personal development of their students and nurturing in them life skills. With the avid ...
Educational Technology Research and Development Vol. 44, No. 4 (1996) pp. 71–84
Describes the development of the Cooperative Remotely Accessible Learning (CORAL) system on the Internet at National Chiao Tung University (Taiwan) that promotes cooperative constructive distance learning and provides the first comprehensive and...
World Conference on Educational Media and Technology 2003 (2003) pp. 689–692
This paper describes a web-based teaching system that can create personalization dynamically based on the access patterns and session information of each student. It offers not only the traditional convenience of easy-access but also more...
Journal of Information Technology Education Vol. 14 (2015) pp. 55–71
The efforts of educators in the last three decades have, among other things, focused on the use of information technology (IT) in education. It has become commonplace to view information systems both as an effective carrier of course content as well ...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 4073–4078
The need to address the issue of social and critical thinking development in distance learners at the high school and higher education levels is introduced. Research has identified the role of socialization in the development of critical thinking...
Analysis of Learning Achievement and Teacher–Student Interactions in Flipped and Conventional Classrooms
The International Review of Research in Open and Distributed Learning Vol. 17, No. 1 (Feb 02, 2016)
This study aimed to investigate the effectiveness of two different teaching methods on learning effectiveness. OpenCourseWare was integrated into the flipped classroom model (experimental group) and distance learning (control group). Learning...
The Effect of Two-Dimensional and Stereoscopic Presentation on Middle School Students' Performance of Spatial Cognition Tasks
Journal of Science Education and Technology Vol. 19, No. 1 (February 2010) pp. 90–103
We investigated whether and how student performance on three types of spatial cognition tasks differs when worked with two-dimensional or stereoscopic representations. We recruited nineteen middle school students visiting a planetarium in a large...
Boundary interaction: Towards developing a mobile technology-enabled science curriculum to integrate learning in the informal spaces
British Journal of Educational Technology Vol. 49, No. 3 (May 2018) pp. 505–515
This paper explores the crossover between formal learning and learning in informal spaces supported by mobile technology, and proposes design principles for educators to carry out a science curriculum, namely Boundary Activity-based Science...
Journal on Educational Resources in Computing Vol. 8, No. 1 (March 2008)
We present an approach for teaching design patterns that emphasizes object-orientation and patterns integration. The context of computer game development is used to engage and motivate students, and it is additionally rich with design patterns. A...