Search results for author:"Princess Jahmeka Campbell"
Total records matched: 1 Search took: 0.073 secs
Practical motion planning for aerial-like virtual agents in Meta!Blast: A full and complex three dimensional virtual environment
(2012) pp. 1–77
Motion planning, or enabling agents to navigate around a virtual environment autonomously, is an essential requirement for video games and simulations. A well implemented motion planning technique can create a realistic and immersive user experience....