Search results for author:"Miika Lehtonen"
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The Online Interactive Curriculum Portal as One Key to the Well-Structured Learning Activity of Students
World Conference on Educational Media and Technology 2002 (2002) pp. 1110–1115
Web resources and Web-based activities are quite often unfortunately more or less separate parts of the planning process and curriculum documentation in an organization's traditional organizational level of educational. This paper introduces a...
Problem Based Learning in Design and Technology Education Supported by Hypermedia-Based Environments
Journal of Educational Technology Vol. 3, No. 3 (2006) pp. 63–78
Audio-visual advances in virtual reality (VR) technology have given rise to innovative new ways to teach and learn. However, so far teaching and learning processes have been technologically driven as opposed to pedagogically led. This paper...
World Conference on Educational Media and Technology 2004 (2004) pp. 2020–2025
Abstract: MOMENTS (Models and Methods for Future Knowledge Construction: Interdisciplinary Implementations with Mobile Technologies) is a multidisciplinary research project focusing on fu-ture teaching, studying and learning using mobile solutions....
The added pedagogical value of using laptops in computer-supported collaborative learning on a wireless campus
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2760–2768
The article reports the results of a case study focusing on the added pedagogical value that laptop computers can afford to students in computer-supported collaborative learning (CSCL) on a wireless campus, how the key elements of CSCL are...
An Orientation Assistant (OA) for Guiding Learning through Simulation of Electronics Technology in Technology Education
Journal of Educational Technology Vol. 3, No. 2 (2006) pp. 38–48
The aim of a teacher is to guide a student or group of students to observe, do, and discover what is essential in the curriculum's content, and to create a comfortable context and emotional state for learning. This paper puts forward the theoretical ...
Journal of Educational Technology Vol. 3, No. 3 (2006) pp. 10–22
This article provides a descriptive account of the development of an approach to the support of design and technology education with 3D Virtual Reality (VR) technologies on an open and distance learning basis. This work promotes an understanding of...
Journal on Educational Psychology Vol. 2, No. 1 (2008) pp. 34–47
This paper puts forward a series of theoretical underpinnings and design considerations for embodying emotional and aesthetic aspects of virtual (reality) and learning environment (VLEs) in support of ubiquitous teaching, studying and learning. The...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 599–604
The paper describes two case studies in the MobIT research project that examines how students entering the University of Lapland in autumn 2004 make use of laptop computers and the wireless campus network in teaching, studying and learning. The...
Raine Koskimaa; Miika Lehtonen; Ulla Heinonen; Heli Ruokamo; Varpu Tissari; Sanna Vahtivuori-Hänninen; Seppo Tella
International Journal of Educational Research Vol. 46, No. 3 (2007) pp. 204–214
This paper discusses cultural conditions for networked-based mobile education. In our paper, we demonstrate how an Integrated Meta-Model that we have been developing in our MOMENTS project, i.e. Models and Methods for Future Knowledge Construction:...