Search results for author:"Mark J W Lee"
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British Journal of Educational Technology Vol. 41, No. 1 (January 2010) pp. 10–32
This article explores the potential learning benefits of three‐dimensional (3‐D) virtual learning environments (VLEs). Drawing on published research spanning two decades, it identifies a set of unique characteristics of 3‐D VLEs, which includes...
The Effectiveness of Screencasts and Cognitive Tools as Scaffolding for Novice Object-Oriented Programmers
Journal of Information Technology Education: Research Vol. 7 (2008) pp. 61–80
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive...
Critiquing constructivist theory: (Mis)aligned (mis)application of constructivism in online learning environments
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2010 (2010) pp. 266–268
The focus of the symposium will be a critical exploration and examination of the nature of constructivist theories of learning and their consequences for the design of onlin e learning resources and environments. Further detail about the theoretical ...
Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment
British Journal of Educational Technology Vol. 48, No. 2 (March 2017) pp. 407–430
This article presents the outcomes of a pilot study investigating factors that supported and constrained collaborative learning in a blended reality environment. Pre-service teachers at an Australian university took part in a hybrid tutorial lesson...
Patterns and Principles for Blended Synchronous Learning: Engaging Remote and Face-to-Face Learners in Rich-Media Real-Time Collaborative Activities
Australasian Journal of Educational Technology Vol. 30, No. 3 (2014) pp. 261–272
Blended synchronous learning involves using rich-media technologies to enable remote and face-to-face students to jointly participate in the same live classes. This article presents blended synchronous learning designs from seven case studies that...