Search results for author:"Leonard Annetta"
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Investigating Student Attitudes Toward a Synchronous, Online Graduate Course in a Multi-User Virtual Learning Environment
Journal of Technology and Teacher Education Vol. 16, No. 1 (2008) pp. 5–34
This article describes a graduate distance education course at North Carolina State University, which combined science content and pedagogy with video game design. The course was conducted entirely in a synchronous, online, Virtual Learning...
Topics: Information Communication Technologies, Virtual Environments, Distance Education, Interaction, Community, Instructional Design, Learning Objects, Games, Creativity, Human Computer Interaction, Science, Attitudes, Collaboration, Communication, Curriculum
Assessing Student Understanding of Contour Maps Using Non-Immersive Virtual Reality Panoramas and 3-D Modeling
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 4039–4045
Abstract: For the past one hundred years, science teachers have used contour lines to represent three-dimensional landforms on a two-dimensional page. Teachers have implemented a variety of activities to assist student understanding of the meaning...
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 3950–3956
Graduate students in science education learned to construct video games for science instruction. An innovative, synchronous online course was the vehicle for this process.As more and more students are coming to unviersities with a dire need for...