Search results for author:"Hiroaki Ogata"
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International Journal of Mobile and Blended Learning Vol. 1, No. 4 (October 2009) pp. 1–11
This article focuses on awareness in computer supported ubiquitous learning environments. In ubiquitous learning, awareness is a key process in individual and/or collaborative learning. Awareness is structured into social, task, concept, workspace,...
Collocations in Language Learning: Corpus-Based Automatic Compilation of Collocations and Bilingual Collocation Concordancer
Computer Assisted Language Learning Vol. 10, No. 3 (1997) pp. 229–38
Presents an efficient method for extracting collocations from corpora, which uses the cost criteria measure and a tree-based data structure. Proposes a bilingual collocation concordancer, a tool that provides language learners with collocation...
Computer Assisted Language Learning Vol. 11, No. 2 (1998) pp. 201–14
Describes an on-line mark-up-based composition learning environment system called CoCoA (Communicative Collection Assisting System). This system allows students and teachers to engage in marked-up documents via the Internet, and its environment is...
Learning Analytics for Supporting Seamless Language Learning Using E-Book with Ubiquitous Learning System
Journal of Educational Technology & Society Vol. 21, No. 2 (2018) pp. 150–163
Seamless learning has been recognized as an effective learning approach across various dimensions including formal and informal learning contexts, individual and social learning, and physical world and cyberspace. With the emergence of seamless...
Computer Assisted Language Learning Vol. 13, No. 1 (2000) pp. 79–97
Describes a new component called "Writing Error Analysis Model" (WEAM) in the CoCoA system for teaching writing composition in Japanese as a foreign language. The Weam can be used for analyzing learners' morphological errors and selecting...
Journal of Educational Technology & Society Vol. 10, No. 3 (2007) pp. 122–134
This paper introduces a ubiquitous computing environment in order to support the learners while doing tasks; this environment is called PERKAM (PERsonalized Knowledge Awareness Map). PERKAM allows the learners to share knowledge, interact,...
Educational Technology & Society Vol. 13, No. 4 (2010) pp. 27–37
Social networks are helpful for people to solve problems by providing useful information. Therefore, the importance of mobile social software for learning has been supported by many researches. In this research, a model of personalized collaborative ...
International Journal of Distance Education Technologies Vol. 9, No. 3 (2011) pp. 45–55
In traditional classes, having many questions from learners is important because these questions indicate difficult points for learners and for teachers. This paper proposes a FAQ-based e-Learning environment to support Japanese language learning...
International Journal of Mobile and Blended Learning Vol. 2, No. 1 (January 2010) pp. 40–54
In this article, the authors propose an improved context-aware system to support the learning of Japanese mimicry and onomatopoeia (MIO) using sensor data. In the authors’ two previous studies, they proposed a context-aware language learning...
International Journal of Distance Education Technologies Vol. 11, No. 1 (2013) pp. 14–30
The authors' research defines a ubiquitous learning log (ULLO) as a digital record of what a learner has learned in the daily life using ubiquitous technologies. In their previous works, the authors proposed a model named LORE (Log--Organize-...
Computers & Education Vol. 37, No. 3 (2001) pp. 225–240
This paper focuses on the problem of language transfer in foreign language learning. The transfer often leads to a communicative gap, which is caused by the difference between a learner's mother language (ML) and the target language (TL). This paper ...
Computers & Education Vol. 34, No. 1 (2000) pp. 51–66
This article describes the development and implementation of an Internet-based educational system called Communicative Collection Assisting System (CoCoA) designed to assist student-centered instructing and learning for foreign students in learning...
International Journal of Distance Education Technologies Vol. 14, No. 3 (July 2016) pp. 1–20
Mobile and ubiquitous technologies have been applied to a wide range of learning fields such as science, social science, history and language learning. Many researchers have been investigating the development of ubiquitous learning environments;...
International Journal of Distance Education Technologies Vol. 8, No. 4 (2010) pp. 29–41
This paper describes an adaptive learning system based on mobile phone email to support the study of Japanese Kanji. In this study, the main emphasis is on using the adaptive learning to resolve one common problem of the mobile-based email or SMS...
Journal of Educational Technology & Society Vol. 17, No. 2 pp. 85–100
A Ubiquitous Learning Log (ULL) is defined as a digital record of what a learner has learned in daily life using ubiquitous computing technologies. In this paper, a project which developed a system called SCROLL (System for Capturing and Reusing Of...
Educational Technology & Society Vol. 11, No. 1 (2008) pp. 1–16
This paper presents the integration of ubiquitous computing systems into classroom settings, in order to provide basic support for classrooms and field activities. We have developed web application components using Java technology and configured a...
Incidental Second Language Vocabulary Learning from Reading Novels: A Comparison of Three Mobile Modes
Tony Fisher; Mike Sharples; Richard Pemberton; Hiroaki Ogata; Noriko Uosaki; Phil Edmonds; Anthony Hull; Patrick Tschorn
International Journal of Mobile and Blended Learning Vol. 4, No. 4 (October 2012) pp. 47–61
This paper reports on a study in which incidental English vocabulary learning from three mobile modes (book, e-book and e-book with user modelling and adaptive vocabulary learning support) was investigated. The study employed a crossover design to...
Applying Learning Analytics for the Early Prediction of Students' Academic Performance in Blended Learning
Owen H. T. Lu; Anna Y. Q. Huang; Jeff C. H. Huang; Albert J. Q. Lin; Hiroaki Ogata; Stephen J. H. Yang
Journal of Educational Technology & Society Vol. 21, No. 2 (2018) pp. 220–232
Blended learning combines online digital resources with traditional classroom activities and enables students to attain higher learning performance through well-defined interactive strategies involving online and traditional learning activities....