Search results for author:"Han Chin Liu"
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Investigating the Impact of Cognitive Style on Multimedia Learners' Understanding and Visual Search Patterns: An Eye-Tracking Approach
Journal of Educational Computing Research Vol. 55, No. 8 (2018) pp. 1053–1068
Multimedia students' dependence on information from the outside world can have an impact on their ability to identify and locate information from multiple resources in learning environments and thereby affect the construction of mental models. Field ...
Investigating the use of ThinkerTools to promote learning of Newton's laws of motion among middle school students
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 3028–3029
Computer simulations are found useful in helping students learn principles of Newtonian motion. The research investigates how middle school students react to a computer program called "ThinkerTools", and how their use of ThinkerTools package...
Society for Information Technology & Teacher Education International Conference 2002 (2002) pp. 2152–2153
Simulation allows students to explore the change in the simulated model before making changes in real world situations. It can also provide opportunities for students to experience the phenomena associated with abstract scientific concepts and...
The Impact of Learner's Prior Knowledge on Their Use of Chemistry Computer Simulations: A Case Study
Journal of Science Education and Technology Vol. 17, No. 5 (October 2008) pp. 466–482
It is complicated to design a computer simulation that adapts to students with different characteristics. This study documented cases that show how college students' prior chemistry knowledge level affected their interaction with peers and their...
Interactive Learning Environments Vol. 19, No. 5 (2011) pp. 503–517
This study utilized qualitative and quantitative designs and eye-tracking technology to understand how viewers process multimedia information. Eye movement data were collected from eight college students (non-science majors) while they were viewing...
Effects of Different Multimedia Presentations on Viewers' Information-Processing Activities Measured by Eye-Tracking Technology
Journal of Science Education and Technology Vol. 21, No. 2 (April 2012) pp. 276–286
This study implemented eye-tracking technology to understand the impact of different multimedia instructional materials, i.e., five successive pages versus a single page with the same amount of information, on information-processing activities in 21 ...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 4068–4071
The purpose of this project is to investigate a human-computer experience via a weblog system platform for student teachers to build their professional development in the format of electronic portfolios. The weblog system also worked as a community...
Investigation of the Impact of Two Verbal Instruction Formats and Prior Knowledge on Student Learning in a Simulation-Based Learning Environment
Interactive Learning Environments Vol. 19, No. 4 (2011) pp. 433–446
This study investigated how the format of verbal instructions in computer simulations and prior knowledge (PK) affected 8th graders' cognitive load (CL) level and achievement in a multimedia learning environment. Although PK was not found to...
Investigating the Effect of Different Verbal Formats of Advance Organizers on Third Graders' Understanding of Heat Transfer Concept
International Journal of Education in Mathematics, Science and Technology Vol. 2, No. 1 (January 2014) pp. 78–84
The emergence of computer and multimedia technology change the forms of instructional materials and instructional design plays an important role on student learning outcome in multimedia learning. Research has found that using advance organizers has ...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3030–3034
This study explored the correlation among college students' self-efficacy, learning strategies, and performance in a web-based course. Participants were 46 college students enrolling in a web-based general knowledge course. Seven of the 46 students...
The effects of high/low interactive electronic storybooks on elementary school students’ reading motivation, story comprehension and chromatics concepts
Computers & Education Vol. 100, No. 1 (September 2016) pp. 56–70
Providing e-books does not automatically increase readers’ comprehension. E-books must be designed to facilitate students’ learning effects. We designed two versions (high/low interactive) of the electronic picture book titled “Color Monster’s...