Search results for author:"Eileen Scanlon"
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Studies in Science Education Vol. 30 (1997) pp. 57–92
Reviews examples of the use of new communications technologies and assesses their potential application in science learning. Examples include collaboration, virtual experimentation, virtual field trips, and distance education. (PVD)
Distance Education Vol. 33, No. 2 (2012) pp. 221–236
This article focuses on the potential of free tools, particularly inquiry tools for influencing participation in twenty-first-century learning in science, as well as influencing the development of communities around tools. Two examples are presented:...
Open Learning Vol. 26, No. 2 (2011) pp. 97–112
This article comments on some trends in the evolution of science teaching at a distance using the Open University UK (OU UK) experience as a benchmark. Even from the first years of the university there was an understanding of the potential role for...
Digital Futures: Changes in Scholarship, Open Educational Resources and the Inevitability of Interdisciplinarity
Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice Vol. 11, No. 1 (2012) pp. 177–184
Digital scholarship is becoming a contested area. The huge potential offered by the affordances of the technological possibilities has been illustrated by a range of contributors both in this issue and elsewhere. Other commentators are less...
Computers & Education Vol. 46, No. 3 (April 2006) pp. 322–335
The development and use of computer mediated communications as a tool for teaching and learning has grown considerably in recent years. It has been developed to extend the conventional face-to-face tutorial environment and for distance-learning...
Design Features in Computer Supported Learning Environments for Teaching Statistics to Psychology Students
Annual Meeting of the American Educational Research Association 2000 (April 2000)
Statistics forms the backbone of many undergraduate and graduate courses in education and psychology, however, many students find it difficult to master. Information technology can help these students' difficulties with statistics in two ways: it...
Journal of Interactive Media in Education Vol. 2013, No. 1 (2013)
Online learning environments offer new opportunities for learning and over the last decade or so a variety of online learning environments have been developed by researchers to facilitate collaborative learning among students. In this paper we will...
Computer-Supported Collaborative Learning: Problem Solving and Distance Education. Centre for Information Technology in Education (CITE) Report No. 75
Three studies of cooperative problem solving among university students examined how to design effective computer-based support for collaborative learning in distance education. The first was a questionnaire study of 150 Open University students who...
Journal of Computer Assisted Learning Vol. 5, No. 1 (1989) pp. 25–36
Describes research project being implemented in the United Kingdom that has been developed to examine the process of change in secondary school students' conceptual understandings in the physical sciences. Models of conceptual change are described,...
Educause Quarterly Vol. 33, No. 1 (2010)
Education, and in particular higher education, has seen rapid change as learning institutions have had to adapt to the opportunities provided by the Internet to move more of their teaching online and to become more flexible in how they operate. It...
Journal of Educational Technology & Society Vol. 17, No. 2 pp. 58–71
Informal participation in science is being recognized as an important way of developing science learning both for children and adults. Mobile learning has particular properties that have potential in informal science settings, particularly outside...
Combining Interaction and Context Design to Support Collaborative Argumentation Using a Tool for Synchronous CMC
Journal of Computer Assisted Learning Vol. 20, No. 3 (June 2004) pp. 194–204
Empirical studies and theory suggest that educational dialogue can be used to support learners in the development of reasoning, critical thinking and argumentation. This paper presents an educational design for synchronous online peer discussion...
Mobile learning: Two case studies of supporting inquiry learning in informal and semiformal settings
Computers & Education Vol. 61, No. 1 (February 2013) pp. 21–32
Mobile technologies can support learning across different contexts as their portability enables them to be used by the learner in whichever context she or he is in. They can be particularly beneficial in informal and semiformal contexts where...
Learning, Media and Technology Vol. 30, No. 2 (July 2005) pp. 107–130
This paper describes the use of an activity theory (AT) framework to analyze the ways that distance part time learners and mobile workers adapted and appropriated mobile devices for their activities and in turn how their use of these new tools...
Designing for Educational Technology to Enhance the Experience of Learners in Distance Education: How Open Educational Resources, Learning Design and MOOCs Are Influencing Learning
Journal of Interactive Media in Education Vol. 2015, No. 1 (2015)
The area of learning has a justifiable claim to be a special case in how it can be enhanced or supported by technology. In areas such as commerce and web design the aim is usually to ensure efficiency and support specific actions such as purchasing...
Learning, Media and Technology Vol. 30, No. 2 (July 2005) pp. 165–183
Simulations on computers can allow many experiments to be conducted quickly to help students develop an understanding of statistical topics. We used a simulation of a challenging problem in statistics as the focus of an exploration of situations...
The use of ICT to support the development of practical music skills through acquiring keyboard skills: a classroom based study
Computers & Education Vol. 46, No. 4 (May 2006) pp. 391–406
This paper concerns the use of Information and Communications Technology (ICT) in music classrooms, with the focus on the secondary school music curriculum in the United Kingdom. In particular, it reports on a study of learners in a UK school using...
Learning, Media and Technology Vol. 37, No. 3 (2012) pp. 321–327
In the last few years, digital games have become increasingly popular with both "hardcore" and "casual" audiences. At the same time, it has been argued that games can be powerful learning environments, since they are seen to encourage active and...
International Journal of Virtual and Personal Learning Environments Vol. 2, No. 2 (April 2011) pp. 1–16
Digital games can be powerful learning environments because they encourage active learning and participation within “affinity groups” (Gee, 2004). However, the use of games in formal educational environments is not always successful (O’Neil et al.,...
Educational Media International Vol. 47, No. 4 (December 2010) pp. 277–292
This paper describes a participatory design approach to the development of inquiry-based learning supported through a technology toolkit. The work is part of an interdisciplinary project--Personal Inquiry (PI). The paper focuses on the approach we...
Studies in Science Education Vol. 38 (2002) pp. 73–114
Reviews science learning in higher education, specifically in engineering, and the influences of technologically-mediated approaches on the cooperative learning of practical work and science. Discusses reasons for including practical work in science ...
Computers & Education Vol. 43, No. 1 (2004) pp. 91–107
Over the last 10 years there has been a rapid increase in the development and use of digital maps for teaching and learning in Higher Education. There is also a political drive to encourage and foster best practice in this area. This is part of a...
Computers & Education Vol. 43, No. 1 (2004) pp. 153–163
Science and engineering students’ involvement in practical work contributes to the development of their understanding of the concepts and processes of science. The Practical Experimentation by Accessible Remote Learning (PEARL) project aimed to...
International Journal of Mobile and Blended Learning Vol. 9, No. 2 (April 2017) pp. 16–38
The authors describe the design and formative evaluation of a sensor toolkit for Android smartphones and tablets that supports inquiry-based science learning. The Sense-it app enables a user to access all the motion, environmental and position...
International Conference on Mobile Learning 2014 (2014)
This paper discusses how the particular features of mobile learning can be harnessed to provide new informal learning opportunities in relation to context aware and location based learning. The MASELTOV project is developing representations of an...
Gráinne Conole; Eileen Scanlon; Lucinda Kerawalla; Paul Mulholland; Stamatin Anastopoulou; Canan Blake
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2065–2074
The University of Nottingham and the Open University are partners in a ca. £1.2m project to help school students learn the skills of modern science. The three-year project, Personal Inquiry (PI) (funded by the UK ESRC and EPSRC research councils),...
Digital Approaches to Researching Learners' Computer Interactions Using Gazes, Actions, Utterances and Sketches
Educational Technology Research and Development Vol. 60, No. 5 (October 2012) pp. 859–881
When learners use computers, they typically look at the screen, type, use the mouse, talk, write, sketch and make gestures. This paper identifies technical, practical, ethical and methodological challenges associated with traditional methods for...
Dimensions of personalisation in technology-enhanced learning: A framework and implications for design
Elizabeth FitzGerald; Natalia Kucirkova; Ann Jones; Simon Cross; Rebecca Ferguson; Christothea Herodotou; Garron Hillaire; Eileen Scanlon
British Journal of Educational Technology Vol. 49, No. 1 (January 2018) pp. 165–181
Personalisation of learning is a recurring trend in our society, referred to in government speeches, popular media, conference and research papers and technological innovations. This latter aspect—of using personalisation in technology-enhanced...
Creating Coherent Incidental Learning Journeys on Smartphones Using Feedback and Progress Indicators: The SCAMP Framework
Ann Jones; Mark Gaved; Agnes Kukulska-Hulme; Eileen Scanlon; Charlie Pearson; Petros Lameras; Ian Dunwell; Jan Jones
International Journal of Mobile and Blended Learning Vol. 6, No. 4 (October 2014) pp. 75–92
Although the motivating role of feedback and progress indicators is understood in formal learning, their role in supporting incidental mobile learning is less well understood. In this paper we argue that well-designed feedback and progress...
Mark Gaved; Trevor Collins; Paul Mulholland; Lucinda Kerawalla; Ann Jones; Eileen Scanlon; Karen Littleton; Canan Blake; Marilena Petrou; Gill Clough; Alison Twiner
Open Learning Vol. 25, No. 3 (November 2010) pp. 187–200
We explore how small-format laptops ("netbooks") have been used within evidence-based investigations undertaken by secondary school students, to what extent these are suitable for effectively supporting learners across different locations and...
Mike Sharples; Eileen Scanlon; Shaaron Ainsworth; Stamatina Anastopoulou; Trevor Collins; Charles Crook; Ann Jones; Lucinda Kerawalla; Karen Littleton; Paul Mulholland; Claire O'Malley
Journal of the Learning Sciences Vol. 24, No. 2 (2015) pp. 308–341
A central challenge for science educators is to enable young people to act as scientists by gathering and assessing evidence, conducting experiments, and engaging in informed debate. We report the design of the nQuire toolkit, a system to support...
Lucinda Kerawalla; Karen Littleton; Eileen Scanlon; Ann Jones; Mark Gaved; Trevor Collins; Paul Mulholland; Canan Blake; Gill Clough; Gráinne Conole; Marilena Petrou
Interactive Learning Environments Vol. 21, No. 6 (2013) pp. 497–515
Student engagement in the design and implementation of inquiries is an effective way for them to learn about the inquiry process and the domain being studied. However, inquiry learning in geography can be challenging for teachers and students due to ...