Search results for author:"DongUk Cheong"
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The effects of practice teaching sessions in second life on the change in pre-service teachers’ teaching efficacy
Computers & Education Vol. 55, No. 2 (September 2010) pp. 868–880
The purpose of this research was to investigate the effect of practice teaching in Second Life on the change of preservice teachers’ teaching efficacy, and the difference of changes between individual teaching practice and collaborative teaching...
Exploring the Difference between Game-Based Learning Instructional Design and Traditional Instructional Design from Teachers’ Perspective
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 2717–2728
Abstract: The research focus on instructional design of using digital games and game characteristics in classroom by investigating how Game-Based Learning instructional design (GBLID) might differ from traditional instructional design (TID) based on ...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1450–1455
This session featured speakers from five projects with a range of experience in assessment and evaluation of student learning as the outcome of playing with and using games and simulations. The presentation engaged the audience in a discussion of...
Talking Technology across Divides: Online Dialogue among Education Students in Republic of Korea, the United Arab Emirates, and the United States of America
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2347–2353
This study explored how similarly or differently education students from Republic of Korea, the United Arab Emirates, and the United States of America perceived the current status of instructional technology in their countries and what they believed ...