Search results for author:"David Whittinghill"
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International Journal of Game-Based Learning Vol. 5, No. 3 (July 2015) pp. 45–61
Single and multiplayer serious Kinect games have been used in many different areas, including education. Due to its relative newness as a technology, a dearth of literature exists concerning the requirements for the use of Kinect games in...
Journal of Interactive Learning Research Vol. 27, No. 1 (January 2016) pp. 77–95
Invited from E-Learn 2014. Disasters are immense and shocking events which, in their wake, require the collective efforts of an entire community to achieve a successful recovery. Engaging and educating a broader swath of a given community well in...
International Journal of Emerging Technologies in Learning (iJET) Vol. 10, No. 1 (Feb 21, 2015) pp. 39–45
This paper analyzes students’ experience with Cogent, a virtual economy system used throughout the 4 years of a B.S. degree in a Technology major. The case study explains the rules of the Cogent system and investigates its effectiveness to motivate...