Search results for author:"Cynthia Carter Ching"
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Apprenticeship, education, and technology: Children as oldtimers and newcomers to the culture of learning through design
(2000) pp. 1–232
This study deals with the construct of apprenticeship, a well-documented phenomena in anthropological and cultural studies, but which is treated here in unique ways. Whereas most existing work examines apprenticeship among adults in traditional...
Computers and Composition Vol. 29, No. 3 (September 2012) pp. 205–220
This study examines the technological literacy autobiographical narratives (TLANs) written by 23 graduate students enrolled in a teacher-preparation course, Teaching Writing in a Digital Age. The purpose of this research was to understand the...
"This Site Is Blocked": K-12 Teachers and the Challenge of Accessing Peer-to-Peer Networks for Education
E-Learning and Digital Media Vol. 7, No. 4 (2010) pp. 338–345
This article examines a little-discussed phenomenon in the study of both peer-to-peer collaborative networks and teaching with technology: that of teachers caught in the middle between open public networks as teaching resources and highly...
Teachers College Record Vol. 110, No. 12 (2008) pp. 2601–2632
Background: Existing research suggests that one of the challenges for teachers in persisting with innovative inquiry curricula is their difficulty scaffolding students' transitions into technology-supported and open-ended activities. The question of ...
Journal of the Learning Sciences Vol. 10, No. 3 (2001) pp. 323–63
Investigates whether science permeates the design environment and is thus contexted within the other activities of collaborative management and technology. Focuses on which contexts gave rise to science talk. Studies a classroom with (n=33) students ...
Social Construction of Computer Experience in a First-Grade Classroom: Social Processes and Mediating Artifacts
Early Education and Development Vol. 14, No. 3 (2003) pp. 335–61
This ethnographic study investigated first-graders' social construction of their classroom computer experience. Findings showed that children constantly negotiate between their own individual and collective goals in the classroom as they create...
Computers & Education Vol. 73, No. 1 (April 2014) pp. 72–82
This paper draws on three years of data from an online course on educational technology for practicing teachers, in which a goal was for teachers to develop a web-based application they could use in their own teaching. Based on analyses of...
Computers & Education Vol. 29, No. 2 (1997) pp. 117–126
A surge of interest has been seen in the use of multimedia in educational computer applications. Some researchers examine which particular benefits media provide for students' learning. A different approach looks at students' learning experience...
World Conference on Educational Media and Technology 1998 (1998) pp. 56–62
Equitable computer collaborations in mixed gender teams have been a pressing issue for many years. While some have argued for creating single-gender teams or girls-only computer activities, our approach was different. The current study examines a...
Journal of Science Education and Technology Vol. 9, No. 1 (2000) pp. 67–78
Examines a three-month software design activity in which mixed teams of girls and boys designed and implemented multimedia astronomy resources for younger students. Finds that the configuration of social, physical, and cognitive spaces in the...
Digital Photography and Journals in a Kindergarten-First-Grade Classroom: Toward Meaningful Technology Integration in Early Childhood Education
Early Education and Development Vol. 17, No. 3 (2006) pp. 347–371
To explore meaningful and effective technology integration in early childhood education, we investigated how kindergarten-first-grade students created and employed digital photography journals to support social and cognitive reflection. These...