Search results for author:"Chia-Ling Kuo"
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Simulation & Gaming Vol. 43, No. 6 (December 2012) pp. 803–824
This research project investigated student reaction to playing the DIFFUSION SIMULATION GAME (DSG) and how an instructor, who is a novice in playing online games, implemented the DSG in an online higher education course. The goal of this research...
Journal of Technology and Teacher Education Vol. 21, No. 2 (April 2013) pp. 179–202
The impact of a redesigned educational technology course on preservice teachers’ knowledge and skills with regard to information and communications technology as defined by ISTE’s National Educational Technology Standards for Teachers (NETS-T) was...
TechTrends: Linking Research and Practice to Improve Learning Vol. 58, No. 5 (September 2014) pp. 90–94
In this paper, four teachers shared their experiences using the following free Web 2.0 tools with their students: Jing, Wix, Google Sites, and Blogger. The teachers found that students reacted positively to lessons in which these tools were used,...