Search results for author:"Chi-Syan Lin"
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Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 1991–1996
The paper outlines the significance of the genre of role play simulations and games in eLearning. Two role play simulation and game programs and the forthcoming empirical studies with these programs are introduced briefly. A new paradigm of...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3968–3975
APEC Cyber Academy (ACA) is an international networked learning environment designed for K-12 students of APEC member economies. The paper focuses on discussing the design of the collaborative learning program and learning tools implemented by ACA....
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2351–2356
The paper characterizes the differences between physical learning community and virtual learning community and claims that virtual learning community is one of the most significant ingredients in networked learning environments. Two empirical...
Journal on School Educational Technology Vol. 6, No. 3 (2011) pp. 7–15
In order to characterize the trend and exploit the opportunity provided by Information and Communication Technologies (ICT), the paper argues that a new schooling approach that would not only incorporate learner-centric st learning curricula and...
Engaging Diverse Middle School Students in Learning Through Information and Communication technology (ICT) in a Networked Learning Environment
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 2759–2765
This study examines factors that engage highly diverse middle school students in the utilization of information and communication technology (ICT) for collaboration through a global networked learning environment, APEC Cyber Academy. Thirty-eight...
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 2582–2587
With the goal in building up a vibrant international virtual learning community, the paper introduces a program featuring ICT cyber camp learning activity. The program did not perform well previously. For improving the results, in addition to better ...
Comparison of Motivation Factors in the Participation of Networked Learning between American and Asian Students
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 2402–2409
This study examines the motivation factors among ESL students in Asia and K-12 students in the United States. Interestingly, there are more similarities than differences in the motivation factors in both groups of students. The main factors that...
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3638–3643
The paper first characterizes the differences between tangible learning community and virtual learning community and claims that virtual learning community is one of the most significant ingredients in networked learning environments. Subsequently,...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 1255–1260
As China plays a more influential role in the global politics and economy, Chinese is likely to become an international lingua franca in the near future. Although the importance of learning Chinese seems to be well aware of, learning it is...
Examining the Efficacy of Project-Based Learning on Cultivating the 21st Century Skills among High School Students in a Global Context
Journal on School Educational Technology Vol. 11, No. 1 (2015) pp. 1–9
The goal of the study is to explore the opportunities and challenges associated with Project-Based Learning strategy in a global context on the aspects of both fostering learning community of practices and nurturing the 21st century skills. For...
Journal on School Educational Technology Vol. 6, No. 1 (2010) pp. 39–47
The goal of this study is to investigate how students behave themselves in the virtual learning worlds. The study creates a 3D virtual learning world, entitled the Best Digital Village, and implements a learning program on it. The learning program,...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1081–1088
The purpose of this study is to investigate aspects of virtual learning communities of practice in networked learning environments. An inhabited virtual learning world, The Best Digital Village, will be implemented following the proposed...
Topics: Virtual Environments
Chi-Syan Lin; Jan-Pan Hwang; Yu-Chi Kuo; Chung-Chi Wu; Yu-Chung Chu; Ya-Ting Carolyn Yang; Chi-Sung Laih; Jia-Rong Wen
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 188–196
The paper reviews the PBL.NET project, which is targeted at professional development in ICT for school teachers in Taiwan. The strategy of professional development adopted by the project is combining peer coaching and community of practice online. A ...
Topics: Professional Development